Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Use color module in font module. | David Thompson | 2013-08-17 | 1 | -1/+2 | |
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* | Use new color module. | David Thompson | 2013-08-17 | 2 | -19/+7 | |
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* | Create color module. | David Thompson | 2013-08-17 | 1 | -0/+87 | |
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* | Create basic font module. | David Thompson | 2013-08-17 | 1 | -0/+54 | |
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* | Create initial bindings for ftgl. | David Thompson | 2013-08-17 | 1 | -0/+89 | |
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* | Delete freetype wrapper module. | David Thompson | 2013-08-17 | 1 | -33/+0 | |
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* | Move define-enumeration into util module. | David Thompson | 2013-08-17 | 2 | -16/+42 | |
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* | Change origin to bottom-left corner of window. | David Thompson | 2013-08-17 | 2 | -2/+1 | |
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* | Create freetype module. | David Thompson | 2013-08-15 | 1 | -0/+33 | |
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* | Init SDL when window module is loaded instead of needing an explicit init call. | David Thompson | 2013-08-15 | 1 | -8/+4 | |
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* | Fix freeimage-load procedure that was not passing enough arguments. | David Thompson | 2013-08-15 | 1 | -4/+3 | |
| | | | | | | This was a fucking pain to track down. freeimage-get-bits was randomly failing to load. Sometimes the program would run, sometimes it would crash with a null pointer dereference error. | |||||
* | Flip freeimage bitmaps vertically because the y-axis is the reverse of what ↵ | David Thompson | 2013-08-15 | 1 | -4/+9 | |
| | | | | we want. | |||||
* | Add wrapper for FreeImage_FlipVertical. | David Thompson | 2013-08-15 | 1 | -0/+12 | |
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* | Use freeimage for texture loading. | David Thompson | 2013-08-14 | 1 | -21/+17 | |
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* | Add freeimage wrapper. | David Thompson | 2013-08-14 | 1 | -0/+250 | |
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* | Remove reference to pixel-format* enum. | David Thompson | 2013-08-14 | 1 | -2/+2 | |
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* | Remove unnecessary gl enum. | David Thompson | 2013-08-14 | 1 | -20/+0 | |
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* | Move gl.scm to wrappers subdirectory. | David Thompson | 2013-08-14 | 3 | -3/+3 | |
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* | Remove redundant comparisons in rect-contains? | David Thompson | 2013-08-14 | 1 | -4/+0 | |
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* | Fix rect-intersects? | David Thompson | 2013-08-13 | 1 | -2/+2 | |
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* | Forgot to export rect-clip. | David Thompson | 2013-08-13 | 1 | -0/+1 | |
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* | Expand rect module. | David Thompson | 2013-08-13 | 1 | -6/+30 | |
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* | Create rect module. | David Thompson | 2013-08-12 | 1 | -0/+99 | |
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* | Ensure that all texture objects are added to the texture guardian. | David Thompson | 2013-08-04 | 1 | -8/+11 | |
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* | Whitespace. | David Thompson | 2013-08-02 | 1 | -2/+0 | |
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* | Refactor pack-sprite-vertices. | David Thompson | 2013-08-02 | 1 | -52/+36 | |
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* | Refactor sprite vertex array rendering procedures. | David Thompson | 2013-08-02 | 1 | -65/+38 | |
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* | Simplify sprite module now that textures and texture regions are a unified type. | David Thompson | 2013-08-02 | 1 | -69/+27 | |
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* | Refactor <texture-region> into <texture>. | David Thompson | 2013-08-02 | 1 | -71/+73 | |
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* | Add a global mutex that allows the REPL server to be used more safely while ↵ | David Thompson | 2013-07-31 | 1 | -0/+19 | |
| | | | | the game loop is running. | |||||
* | Small re-organization. | David Thompson | 2013-07-31 | 1 | -1/+10 | |
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* | Move game-loop procedure out of run-game-loop. | David Thompson | 2013-07-31 | 1 | -16/+16 | |
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* | Spawn REPL server when game loop starts. | David Thompson | 2013-07-31 | 1 | -0/+3 | |
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* | Floor tick-interval since we're dealing with milliseconds and not fractions ↵ | David Thompson | 2013-07-31 | 1 | -1/+1 | |
| | | | | of milliseconds. | |||||
* | Add custom REPL server modules. | David Thompson | 2013-07-31 | 2 | -0/+357 | |
| | | | | These are slightly modified versions of the ones that come with Guile. | |||||
* | Use weighted average FPS measurement. | David Thompson | 2013-07-31 | 1 | -22/+38 | |
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* | Use the current-time argument in time-left. | David Thompson | 2013-07-31 | 1 | -1/+1 | |
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* | Improve game loop. | David Thompson | 2013-07-31 | 1 | -18/+16 | |
| | | | | Instead of a busy loop that eats all of the CPU, sleep in-between frames when possible. | |||||
* | Only perform sprite rotation math when necessary. | David Thompson | 2013-07-30 | 1 | -28/+57 | |
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* | Refactor sprite vertex packing. | David Thompson | 2013-07-29 | 1 | -121/+109 | |
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* | Create actions module which only has a lerp action thus far. | David Thompson | 2013-07-29 | 1 | -0/+40 | |
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* | Only update sprite vertex list when the sprite is dirty. | David Thompson | 2013-07-29 | 1 | -7/+23 | |
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* | Fix figl enum. | David Thompson | 2013-07-28 | 2 | -3/+3 | |
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* | Use hooks instead of primitive callback procedures. | David Thompson | 2013-07-28 | 1 | -84/+49 | |
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* | Rewrite game loop to use pure functions. | David Thompson | 2013-07-28 | 1 | -34/+37 | |
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* | Add rotation and scaling support to sprite batch. | David Thompson | 2013-07-22 | 1 | -17/+36 | |
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* | Re-export vector-map and vector-for-each. | David Thompson | 2013-07-22 | 1 | -0/+3 | |
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* | Create math module. | David Thompson | 2013-07-22 | 1 | -0/+82 | |
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* | Split sprite module into 3 modules. | David Thompson | 2013-07-22 | 3 | -251/+327 | |
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* | Add support for colors in a sprite batch. | David Thompson | 2013-07-21 | 1 | -9/+16 | |
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