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sly
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wip-fast-vectors
wip-signal-improvements
Functional reactive game engine for Guile - failed experiment
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path:
root
/
2d
/
texture.scm
Commit message (
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Author
Age
Files
Lines
*
Rename guile-2d to Sly!
David Thompson
2014-06-28
1
-224
/
+0
*
Replace vector2 module with a more generic vector module.
David Thompson
2014-06-07
1
-10
/
+10
*
Add more texture anchor types.
David Thompson
2014-03-31
1
-10
/
+22
*
Replace figl with the new guile-opengl official release.
David Thompson
2014-03-23
1
-2
/
+2
*
Change license to GPLv3+.
David Thompson
2014-03-08
1
-8
/
+8
*
Add 'top-left as possible anchor value.
David Thompson
2014-02-16
1
-0
/
+2
*
Move texture anchor procedure.
David Thompson
2014-02-16
1
-1
/
+14
*
Change sprite-vertex to texture-vertex.
David Thompson
2014-02-16
1
-1
/
+46
*
Delete draw-texture.
David Thompson
2014-02-16
1
-24
/
+0
*
Add define-guardian macro.
David Thompson
2014-02-09
1
-16
/
+8
*
Remove commented code.
David Thompson
2014-01-13
1
-4
/
+0
*
Replace obsolete procedure call with the correct one.
David Thompson
2014-01-12
1
-4
/
+8
*
Clean up docstrings for sprite module.
David Thompson
2013-09-18
1
-1
/
+1
*
Clean up docstrings for texture module.
David Thompson
2013-09-18
1
-2
/
+10
*
Create tileset module.
David Thompson
2013-08-26
1
-18
/
+1
*
Make the origin the top-left corner of the window again.
David Thompson
2013-08-26
1
-0
/
+2
*
Throw error if image file does not exist.
David Thompson
2013-08-24
1
-1
/
+7
*
Use GL_NEAREST method for texture scaling.
David Thompson
2013-08-18
1
-2
/
+4
*
Change origin to bottom-left corner of window.
David Thompson
2013-08-17
1
-1
/
+0
*
Flip freeimage bitmaps vertically because the y-axis is the reverse of what w...
David Thompson
2013-08-15
1
-4
/
+9
*
Use freeimage for texture loading.
David Thompson
2013-08-14
1
-21
/
+17
*
Remove reference to pixel-format* enum.
David Thompson
2013-08-14
1
-2
/
+2
*
Move gl.scm to wrappers subdirectory.
David Thompson
2013-08-14
1
-1
/
+1
*
Ensure that all texture objects are added to the texture guardian.
David Thompson
2013-08-04
1
-8
/
+11
*
Refactor <texture-region> into <texture>.
David Thompson
2013-08-02
1
-71
/
+73
*
Fix figl enum.
David Thompson
2013-07-28
1
-1
/
+1
*
Split sprite module into 3 modules.
David Thompson
2013-07-22
1
-0
/
+178
*
Deleted texture module and moved contents into sprite module.
David Thompson
2013-07-06
1
-153
/
+0
*
Add optional texture coordinate parameters to texture-quad and sprite-batch-d...
David Thompson
2013-07-06
1
-5
/
+6
*
Add texture regions.
David Thompson
2013-07-06
1
-1
/
+37
*
Reap OpenGL textures when texture objects are GC'd.
David Thompson
2013-06-23
1
-3
/
+22
*
Add support for creating textures from RGB and RGBA surfaces.
David Thompson
2013-06-16
1
-3
/
+12
*
Add a color parameter to texture-quad.
David Thompson
2013-06-16
1
-1
/
+2
*
Change gl-tex-parameter to gl-texture-parameter.
David Thompson
2013-06-13
1
-15
/
+15
*
Add texture module.
David Thompson
2013-06-12
1
-0
/
+87