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path: root/2d/shader.scm
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* Rename guile-2d to Sly!David Thompson2014-06-281-331/+0
* Replace vector2 module with a more generic vector module.David Thompson2014-06-071-2/+10
* Rename, unexport, and memoize shader-program-attribute-location.David Thompson2014-05-221-5/+7
* Memoize uniform-location.David Thompson2014-05-221-6/+7
* Add load-shader-program procedure.David Thompson2014-05-221-0/+5
* Add explicit vertex/fragment shader parameters to make-shader-program.David Thompson2014-05-221-3/+18
* Add shader-program-attribute-location procedure.David Thompson2014-04-211-0/+6
* Export shader-program-id procedure.David Thompson2014-04-211-0/+1
* Replace figl with the new guile-opengl official release.David Thompson2014-03-231-2/+2
* Change license to GPLv3+.David Thompson2014-03-081-0/+17
* Throw error if shader file does not exist.David Thompson2014-02-161-1/+3
* Use vec2 instead of vec4 for vector2 uniforms.David Thompson2014-02-161-4/+1
* Add 4x4 transformation matrix module.David Thompson2014-02-151-0/+9
* Add shader module.David Thompson2014-02-091-0/+268