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path: root/2d/font.scm
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* Rename guile-2d to Sly!David Thompson2014-06-281-156/+0
* Replace vector2 module with a more generic vector module.David Thompson2014-06-071-2/+2
* Add load-shader-program procedure.David Thompson2014-05-221-7/+5
* Add more texture anchor types.David Thompson2014-03-311-1/+1
* Fix crash when the empty string is used for a label.David Thompson2014-03-301-11/+15
* Don't load font shaders upon importing (2d font) module.David Thompson2014-03-291-10/+15
* Replace figl with the new guile-opengl official release.David Thompson2014-03-231-3/+2
* Change license to GPLv3+.David Thompson2014-03-081-8/+8
* Import new signal moduleDavid Thompson2014-02-171-1/+1
* Rewrite font module.David Thompson2014-02-161-82/+106
* Don't load default font upon module import.David Thompson2014-02-151-3/+3
* Add a convenient default font.David Thompson2014-02-111-1/+6
* Don't export font-ftgl-font procedure.David Thompson2014-01-261-1/+0
* Clean up docstrings in font module.David Thompson2013-09-151-2/+5
* Rename apply-color to use-color.David Thompson2013-08-271-1/+1
* Add procedures to perform a gl-translate or gl-scale given a vector2 object.David Thompson2013-08-271-8/+7
* Replace old vector module with new vector2 module.David Thompson2013-08-271-1/+1
* Make the origin the top-left corner of the window again.David Thompson2013-08-261-3/+14
* Create textbox type.David Thompson2013-08-181-12/+43
* Change render-font to draw-font and don't any matrix or color manipulation.David Thompson2013-08-181-8/+7
* Change render-font procedure.David Thompson2013-08-181-13/+37
* Use color module in font module.David Thompson2013-08-171-1/+2
* Create basic font module.David Thompson2013-08-171-0/+54