diff options
-rw-r--r-- | examples/animation.scm | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/examples/animation.scm b/examples/animation.scm index a262d9e..92da549 100644 --- a/examples/animation.scm +++ b/examples/animation.scm @@ -8,7 +8,7 @@ (2d vector2) (2d window)) -(define (make-demo-animation) +(define (demo-animation) "Load a texture, split it into 64x64 tiles, and build an animated sprite out of it." (let* ((tiles (load-tileset "images/princess.png" 64 64)) @@ -22,17 +22,18 @@ sprite out of it." (tileset-ref tiles 26)))) (make-animation frames 6 #t))) -(define animation-scene +(define-stage-variable sprite + (make-sprite (demo-animation) + #:position (vector2 320 240))) + +(define demo-scene (make-scene - "Animation" - #:init (lambda () - (make-sprite (make-demo-animation) - #:position (vector2 320 240))) - #:draw draw-sprite)) + #:draw (lambda () + (draw-sprite (sprite))))) (define animation-demo (make-game #:title "Animation" - #:first-scene animation-scene)) + #:first-scene demo-scene)) (run-game animation-demo) |