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author | David Thompson <dthompson2@worcester.edu> | 2013-11-03 17:38:22 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2013-11-03 17:38:22 -0500 |
commit | 14eb9443af61ed8f601fbe6e8fe3fc075629c4fa (patch) | |
tree | 6b8ea230f5230e5ca6bc5d9d58738b15c0f78223 | |
parent | d1ecb21fca03cdd0e9360a4f1b88c7e05a9354e2 (diff) |
Revert "Export scene type tag."
This reverts commit d1ecb21fca03cdd0e9360a4f1b88c7e05a9354e2.
-rw-r--r-- | examples/animation.scm | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/examples/animation.scm b/examples/animation.scm index a262d9e..92da549 100644 --- a/examples/animation.scm +++ b/examples/animation.scm @@ -8,7 +8,7 @@ (2d vector2) (2d window)) -(define (make-demo-animation) +(define (demo-animation) "Load a texture, split it into 64x64 tiles, and build an animated sprite out of it." (let* ((tiles (load-tileset "images/princess.png" 64 64)) @@ -22,17 +22,18 @@ sprite out of it." (tileset-ref tiles 26)))) (make-animation frames 6 #t))) -(define animation-scene +(define-stage-variable sprite + (make-sprite (demo-animation) + #:position (vector2 320 240))) + +(define demo-scene (make-scene - "Animation" - #:init (lambda () - (make-sprite (make-demo-animation) - #:position (vector2 320 240))) - #:draw draw-sprite)) + #:draw (lambda () + (draw-sprite (sprite))))) (define animation-demo (make-game #:title "Animation" - #:first-scene animation-scene)) + #:first-scene demo-scene)) (run-game animation-demo) |