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-rw-r--r-- | TODO | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -2,6 +2,14 @@ * Things To Do +** TODO Game loop + Provide a game loop structure that responds to input events, + updates the game state, renders the scene. Use a fixed update + timestep and cap the maximum FPS. + +** TODO Input + Provide hooks to respond to keyboard, mouse, and joystick events. + ** TODO Sprites Encapsulates an image and all of its transformations: position, rotation, scale, color, etc. |