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-rw-r--r--2d/sprite.scm6
1 files changed, 2 insertions, 4 deletions
diff --git a/2d/sprite.scm b/2d/sprite.scm
index 3b74fdb..c050a39 100644
--- a/2d/sprite.scm
+++ b/2d/sprite.scm
@@ -32,7 +32,6 @@
#:use-module (2d animation)
#:use-module (2d color)
#:use-module (2d config)
- #:use-module (2d game)
#:use-module (2d helpers)
#:use-module (2d math)
#:use-module (2d shader)
@@ -175,8 +174,7 @@ currently bound."
1))))
;; A hash table for all of the animated sprites that have been drawn
-;; since the last game update. It is cleared after every game-agenda
-;; tick.
+;; since the last game update. It is cleared after every agenda tick.
(define animated-sprites (make-hash-table))
(define (register-animated-sprite-maybe sprite)
@@ -191,4 +189,4 @@ currently bound."
(hash-clear! animated-sprites))
;; Update animated sprites upon every update.
-(schedule-each game-agenda update-animated-sprites!)
+(schedule-each update-animated-sprites!)