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authorDavid Thompson <dthompson2@worcester.edu>2014-10-01 20:52:09 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-10-01 20:52:09 -0400
commit0735ffb5a06e71a27b215ab342522557bb51b7d1 (patch)
tree6d5f269030dfbf990ba1027ad3138538123edef7 /tests/math/vector.scm
parent5e5920afad058cbb7a179b2be92271f1603da9e1 (diff)
Rewrite vector math module.
* .gitignore: Ignore '*.log' files. * sly/vector.scm: Delete file. * sly/math/vector.scm: New file. * tests/math/vector.scm: New file. * Makefile.am: Add new file and remove the old one. * sly/font.scm: Remove import. * sly/game.scm: Change import. * sly/joystick.scm (make-directional-signal-raw, make-directional): Use 'vector2'. * sly/keyboard.scm (key-directions): Use 'vector2'. * sly/mesh.scm (vertices-bytevector): Use new vector procedures. * sly/mouse.scm (mouse-position): Use 'vector2'. * sly/quaternion.scm (axis-angle->quaternion, quaternion->vector, vector->quaternion): Use new vector procedures. * sly/rect.scm (rect-position, rect-top-right, rect-bottom-left, rect-bottom-right, rect-center, rect-size): Use 'vector2'. * sly/scene.scm (make-scene-node): Use 'vector2'. * sly/shader.scm: Change import. * sly/shape.scm (make-cube): Use new vector procedures. * sly/sprite.scm (make-sprite): Use new vector procedures. * sly/texture.scm (anchor-texture): Use 'vector2'. * sly/transform.scm (transform-vector2): Use 'vector2'. (translate, scale): Use new vector procedures. * sly/transition.scm (guess-interpolator): Use new vector procedures. * sly/window.scm (make-window, window-size, open-window): Use 'vector2'.
Diffstat (limited to 'tests/math/vector.scm')
-rw-r--r--tests/math/vector.scm128
1 files changed, 128 insertions, 0 deletions
diff --git a/tests/math/vector.scm b/tests/math/vector.scm
new file mode 100644
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--- /dev/null
+++ b/tests/math/vector.scm
@@ -0,0 +1,128 @@
+;;; Sly
+;;; Copyright (C) 2014 David Thompson <davet@gnu.org>
+;;;
+;;; This program is free software: you can redistribute it and/or
+;;; modify it under the terms of the GNU General Public License as
+;;; published by the Free Software Foundation, either version 3 of the
+;;; License, or (at your option) any later version.
+;;;
+;;; This program is distributed in the hope that it will be useful,
+;;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+;;; General Public License for more details.
+;;;
+;;; You should have received a copy of the GNU General Public License
+;;; along with this program. If not, see
+;;; <http://www.gnu.org/licenses/>.
+
+(define-module (test-vector)
+ #:use-module (srfi srfi-64)
+ #:use-module (sly math vector))
+
+(test-begin "vector")
+
+(test-group "vx"
+ (test-equal 1 (vx (vector2 1 2)))
+ (test-equal 1 (vx (vector3 1 2 3)))
+ (test-equal 1 (vx (vector4 1 2 3 4))))
+
+(test-group "vy"
+ (test-equal 2 (vy (vector2 1 2)))
+ (test-equal 2 (vy (vector3 1 2 3)))
+ (test-equal 2 (vy (vector4 1 2 3 4))))
+
+(test-group "vz"
+ (test-equal 3 (vz (vector3 1 2 3)))
+ (test-equal 3 (vz (vector4 1 2 3 4))))
+
+(test-group "vw"
+ (test-equal 4 (vw (vector4 1 2 3 4))))
+
+(test-group "v+"
+ (test-equal 0 (v+))
+ (test-equal (vector2 1 1) (v+ (vector2 1 1)))
+ (test-equal (vector2 9 12)
+ (v+ (vector2 1 2) (vector2 3 4) (vector2 5 6)))
+ (test-equal (vector2 8 10)
+ (v+ (vector2 1 2) 3 (vector2 4 5)))
+ (test-equal (vector3 12 15 18)
+ (v+ (vector3 1 2 3) (vector3 4 5 6) (vector3 7 8 9)))
+ (test-equal (vector3 10 12 14)
+ (v+ (vector3 1 2 3) 4 (vector3 5 6 7)))
+ (test-equal (vector4 15 18 21 24)
+ (v+ (vector4 1 2 3 4) (vector4 5 6 7 8) (vector4 9 10 11 12)))
+ (test-equal (vector4 12 14 16 18)
+ (v+ (vector4 1 2 3 4) 5 (vector4 6 7 8 9))))
+
+(test-group "v+"
+ (test-equal 0 (v+))
+ (test-equal (vector2 1 1) (v+ (vector2 1 1)))
+ (test-equal (vector2 9 12)
+ (v+ (vector2 1 2) (vector2 3 4) (vector2 5 6)))
+ (test-equal (vector2 8 10)
+ (v+ (vector2 1 2) 3 (vector2 4 5)))
+ (test-equal (vector3 12 15 18)
+ (v+ (vector3 1 2 3) (vector3 4 5 6) (vector3 7 8 9)))
+ (test-equal (vector3 10 12 14)
+ (v+ (vector3 1 2 3) 4 (vector3 5 6 7)))
+ (test-equal (vector4 15 18 21 24)
+ (v+ (vector4 1 2 3 4) (vector4 5 6 7 8) (vector4 9 10 11 12)))
+ (test-equal (vector4 12 14 16 18)
+ (v+ (vector4 1 2 3 4) 5 (vector4 6 7 8 9))))
+
+(test-group "v-"
+ (test-equal (vector2 -1 -1) (v- (vector2 1 1)))
+ (test-equal (vector2 0 1)
+ (v- (vector2 6 5) (vector2 4 3) (vector2 2 1)))
+ (test-equal (vector2 0 0)
+ (v- (vector2 5 4) 3 (vector2 2 1)))
+ (test-equal (vector3 0 1 2)
+ (v- (vector3 9 8 7) (vector3 6 5 4) (vector3 3 2 1)))
+ (test-equal (vector3 0 0 0)
+ (v- (vector3 7 6 5) 4 (vector3 3 2 1)))
+ (test-equal (vector4 0 1 2 3)
+ (v- (vector4 12 11 10 9) (vector4 8 7 6 5) (vector4 4 3 2 1)))
+ (test-equal (vector4 0 0 0 0)
+ (v- (vector4 9 8 7 6) 5 (vector4 4 3 2 1))))
+
+(test-group "v*"
+ (test-equal 1 (v*))
+ (test-equal (vector2 1 1) (v* (vector2 1 1)))
+ (test-equal (vector2 15 48)
+ (v* (vector2 1 2) (vector2 3 4) (vector2 5 6)))
+ (test-equal (vector2 12 30)
+ (v* (vector2 1 2) 3 (vector2 4 5)))
+ (test-equal (vector3 28 80 162)
+ (v* (vector3 1 2 3) (vector3 4 5 6) (vector3 7 8 9)))
+ (test-equal (vector3 20 48 84)
+ (v* (vector3 1 2 3) 4 (vector3 5 6 7)))
+ (test-equal (vector4 45 120 231 384)
+ (v* (vector4 1 2 3 4) (vector4 5 6 7 8) (vector4 9 10 11 12)))
+ (test-equal (vector4 30 70 120 180)
+ (v* (vector4 1 2 3 4) 5 (vector4 6 7 8 9))))
+
+(test-group "vdot"
+ (test-equal 11 (vdot (vector2 1 2) (vector2 3 4)))
+ (test-equal 32 (vdot (vector3 1 2 3) (vector3 4 5 6)))
+ (test-equal 70 (vdot (vector4 1 2 3 4) (vector4 5 6 7 8))))
+
+(test-group "vcross"
+ (test-equal (vector3 -3 6 -3)
+ (vcross (vector3 2 3 4) (vector3 5 6 7))))
+
+(test-group "magnitude"
+ (test-equal 5 (magnitude (vector2 3 4)))
+ (test-equal 3 (magnitude (vector3 1 2 2)))
+ (test-equal 4 (magnitude (vector4 2 2 2 2))))
+
+(test-group "normalize"
+ (test-equal (vector2 0 0) (normalize (vector2 0 0)))
+ (test-equal (vector3 0 0 0) (normalize (vector3 0 0 0)))
+ (test-equal (vector4 0 0 0 0) (normalize (vector4 0 0 0 0)))
+ (test-equal (vector2 3/5 4/5) (normalize (vector2 3 4)))
+ (test-equal (vector3 1/3 2/3 2/3) (normalize (vector3 1 2 2)))
+ (test-equal (vector4 1/2 1/2 1/2 1/2) (normalize (vector4 2 2 2 2))))
+
+(test-end "vector")
+
+(exit (= (test-runner-fail-count (test-runner-current)) 0))