diff options
author | David Thompson <davet@gnu.org> | 2015-06-10 08:45:07 -0400 |
---|---|---|
committer | David Thompson <davet@gnu.org> | 2015-06-10 08:45:07 -0400 |
commit | 499eb8c5e712455474a8d3e5bcfd8cb875004f64 (patch) | |
tree | 536f88d414a539aea4620b331aa09ebe3a563b4d /examples | |
parent | 2da5fd711f8f54536af009487b92eab4fc41199f (diff) |
Rename start-game-loop to run-game-loop.
* doc/api/init.texi: s/start-game-loop/run-game-loop/
* examples/2048/2048.scm: Likewise.
* examples/animation.scm: Likewise.
* examples/font.scm: Likewise.
* examples/joystick.scm: Likewise.
* examples/mines/mines.scm: Likewise.
* examples/simple.scm: Likewise.
* examples/tilemap.scm: Likewise.
* sandbox.in: Likewise.
* sly/game.scm: Likewise.
Diffstat (limited to 'examples')
-rwxr-xr-x | examples/2048/2048.scm | 2 | ||||
-rw-r--r-- | examples/animation.scm | 2 | ||||
-rw-r--r-- | examples/font.scm | 2 | ||||
-rw-r--r-- | examples/joystick.scm | 2 | ||||
-rw-r--r-- | examples/mines/mines.scm | 2 | ||||
-rw-r--r-- | examples/simple.scm | 2 | ||||
-rw-r--r-- | examples/tilemap.scm | 2 |
7 files changed, 7 insertions, 7 deletions
diff --git a/examples/2048/2048.scm b/examples/2048/2048.scm index 6027866..043835b 100755 --- a/examples/2048/2048.scm +++ b/examples/2048/2048.scm @@ -446,7 +446,7 @@ (add-hook! window-close-hook stop-game-loop) (with-window (make-window #:title "2048") - (start-game-loop 2048-scene)) + (run-game-loop 2048-scene)) ;;; Local Variables: ;;; compile-command: "../../pre-inst-env guile 2048.scm" diff --git a/examples/animation.scm b/examples/animation.scm index 0a72068..5dc9166 100644 --- a/examples/animation.scm +++ b/examples/animation.scm @@ -55,7 +55,7 @@ (make-scene camera model)))) (with-window (make-window #:title "Animation") - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../pre-inst-env guile animation.scm" diff --git a/examples/font.scm b/examples/font.scm index 47e4153..4ce76e3 100644 --- a/examples/font.scm +++ b/examples/font.scm @@ -57,7 +57,7 @@ (signal-map (lambda (model) (make-scene camera model)) model)) (with-window (make-window #:title "Fonts") - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../pre-inst-env guile font.scm" diff --git a/examples/joystick.scm b/examples/joystick.scm index 43484e3..a191de5 100644 --- a/examples/joystick.scm +++ b/examples/joystick.scm @@ -91,7 +91,7 @@ (with-window (make-window #:title "Joystick test" #:resolution resolution) - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../pre-inst-env guile joystick.scm" diff --git a/examples/mines/mines.scm b/examples/mines/mines.scm index f030e51..3a9ee7d 100644 --- a/examples/mines/mines.scm +++ b/examples/mines/mines.scm @@ -409,7 +409,7 @@ (add-hook! window-close-hook stop-game-loop) (with-window (make-window #:title "Mines" #:resolution resolution) - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../../pre-inst-env guile mines.scm" diff --git a/examples/simple.scm b/examples/simple.scm index f9b0082..e4de293 100644 --- a/examples/simple.scm +++ b/examples/simple.scm @@ -37,7 +37,7 @@ (define-signal scene (make-scene camera model)) (with-window (make-window #:title "Simple Sprite Demo") - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../pre-inst-env guile simple.scm" diff --git a/examples/tilemap.scm b/examples/tilemap.scm index 089946e..7c32b11 100644 --- a/examples/tilemap.scm +++ b/examples/tilemap.scm @@ -102,7 +102,7 @@ (define-signal scene (make-scene camera model)) (with-window (make-window #:title "Tilemap") - (start-game-loop scene)) + (run-game-loop scene)) ;;; Local Variables: ;;; compile-command: "../pre-inst-env guile tilemap.scm" |