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authorDavid Thompson <dthompson2@worcester.edu>2014-09-06 15:04:59 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-09-06 15:06:40 -0400
commit1ec09a868168d3410dd0563a29a82bd9b30c8bb2 (patch)
tree14af59f513e786f0444aaccbe787d1fb4df5144d /examples/tilemap.scm
parent44a43fd9dbdcac1ccef9eb7f432261047fe75032 (diff)
shader: Add color uniform to default fragment shader.
* data/shaders/default-fragment.glsl: Add color uniform.
Diffstat (limited to 'examples/tilemap.scm')
0 files changed, 0 insertions, 0 deletions