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authorDavid Thompson <dthompson@member.fsf.org>2014-04-24 21:57:50 -0400
committerDavid Thompson <dthompson@member.fsf.org>2014-04-24 21:57:50 -0400
commitc9bb5b91b82900294413786f75b6ef021a59bb5a (patch)
tree45b612a76ec1d90db4a26b496b2ba2c8ae972ac8 /examples/guile-2048
parent42b7951d5a5104b16b1dd547fc98130b6232ca04 (diff)
Rename game loop procedures and remove parameter.
* 2d/game.scm (tick-interval): No longer a parameter. (run-game-loop, start-game-loop): Rename. (quit-game, stop-game-loop): Rename. * examples/animation.scm: Use start-game-loop and stop-game-loop. * examples/common.scm: Use start-game-loop and stop-game-loop. * examples/coroutine.scm: Use start-game-loop and stop-game-loop. * examples/font.scm: Use start-game-loop and stop-game-loop. * examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop. * examples/particles.scm: Use start-game-loop and stop-game-loop. * examples/simple.scm: Use start-game-loop and stop-game-loop. * examples/tilemap.scm: Use start-game-loop and stop-game-loop.
Diffstat (limited to 'examples/guile-2048')
-rwxr-xr-xexamples/guile-2048/guile-2048.scm4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/guile-2048/guile-2048.scm b/examples/guile-2048/guile-2048.scm
index d5ded0a..637650b 100755
--- a/examples/guile-2048/guile-2048.scm
+++ b/examples/guile-2048/guile-2048.scm
@@ -475,8 +475,8 @@
(start-2d-repl)
-(add-hook! window-close-hook quit-game)
+(add-hook! window-close-hook stop-game-loop)
(add-hook! draw-hook (lambda (dt alpha) (render)))
(with-window (make-window #:title "2048")
- (run-game-loop))
+ (start-game-loop))