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author | David Thompson <dthompson2@worcester.edu> | 2016-02-23 20:31:16 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2016-02-23 20:31:16 -0500 |
commit | 08ed505d9fafe853cf66507e916d1129106c89a7 (patch) | |
tree | 589b739405b66592a3df74ad38cb6143a1d58d6b /examples/guile-2048 | |
parent | 9382bb1dfba13222a57ded43becc60249dce2c70 (diff) |
render: sprite-batch: Implement in terms of a mesh.
* sly/render/sprite-batch.scm (<sprite-batch>): Replace 'vao' field with
'mesh' field.
(make-sprite-batch): Use 'make-mesh'.
(sprite-batch-flush!): Use 'set-graphics-mesh!'
Diffstat (limited to 'examples/guile-2048')
0 files changed, 0 insertions, 0 deletions