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author | David Thompson <dthompson2@worcester.edu> | 2014-03-29 16:16:33 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-03-29 16:16:33 -0400 |
commit | 40bacd7e2ba29a1813a8fcd8070cf9ea4a9abca8 (patch) | |
tree | 357871d81758a8f878b303c5c814a38be79bad8a /examples/guile-2048/tile.png | |
parent | 2fd537d6ecaa428068ad0576cafcd1254e5e654f (diff) |
Don't load sprite shaders upon importing (2d sprite) module.
* 2d/sprite.scm (sprite-shader): Set to #f initially.
(enable-sprites): New procedure.
* 2d/common.scm: Enable sprites.
Diffstat (limited to 'examples/guile-2048/tile.png')
0 files changed, 0 insertions, 0 deletions