diff options
author | David Thompson <davet@gnu.org> | 2015-06-10 08:45:07 -0400 |
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committer | David Thompson <davet@gnu.org> | 2015-06-10 08:45:07 -0400 |
commit | 499eb8c5e712455474a8d3e5bcfd8cb875004f64 (patch) | |
tree | 536f88d414a539aea4620b331aa09ebe3a563b4d /doc | |
parent | 2da5fd711f8f54536af009487b92eab4fc41199f (diff) |
Rename start-game-loop to run-game-loop.
* doc/api/init.texi: s/start-game-loop/run-game-loop/
* examples/2048/2048.scm: Likewise.
* examples/animation.scm: Likewise.
* examples/font.scm: Likewise.
* examples/joystick.scm: Likewise.
* examples/mines/mines.scm: Likewise.
* examples/simple.scm: Likewise.
* examples/tilemap.scm: Likewise.
* sandbox.in: Likewise.
* sly/game.scm: Likewise.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/api/init.texi | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/api/init.texi b/doc/api/init.texi index 8312c5e..14eff4b 100644 --- a/doc/api/init.texi +++ b/doc/api/init.texi @@ -104,7 +104,7 @@ This hook is run every time the game loop catches an error. Procedures added to this hook should accept no arguments. @end defvr -@deffn {Scheme Procedure} start-game-loop [@var{#:frame-rate}] [@var{#:tick-rate}] [@var{#:max-ticks-per-frame}] +@deffn {Scheme Procedure} run-game-loop [@var{#:frame-rate}] [@var{#:tick-rate}] [@var{#:max-ticks-per-frame}] Start the game loop. @code{frame-rate} specifies the optimal number of frames to draw per second. @code{tick-rate} specifies the optimal game logic updates per second. Both @code{frame-rate} and |