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authorDavid Thompson <dthompson2@worcester.edu>2014-06-28 18:46:16 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-06-28 18:46:16 -0400
commitf47eb69a354188154731846dde8b384c2c2f39f6 (patch)
tree6aa1ccb9212836b7c941e771475eb995fa6df9f9 /doc/scripting.texi
parentdf0f2a5f3f09394f1953abbc7e33e9a98204680e (diff)
Rename guile-2d to Sly!
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The ability to write scripts is very important for most games. Scripts
are short programs that modify game state. In an RPG, one might want
to write a script that causes an NPC to walk up to the player and
-begin a conversation with them. Guile-2D allows for easy, linear
+begin a conversation with them. Sly allows for easy, linear
script writing by using cooperative multitasking, also known as
coroutines. Agendas are used to schedule scripts to be run at distinct
points in game time, and actions provide an API to describe