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author | David Thompson <dthompson2@worcester.edu> | 2014-09-06 15:03:13 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-09-06 15:03:13 -0400 |
commit | 44a43fd9dbdcac1ccef9eb7f432261047fe75032 (patch) | |
tree | cf192f308af4998f9cfa634e5ed47f4a1fca7497 /data/shaders | |
parent | 17770f88cd46c328d9bb6517e8be4424ed0a2ab1 (diff) |
scene: Use GLSL uniforms in scene nodes.
* (draw-scene-node): Add uniforms parameter and use the uniforms when
rendering a mesh.
Diffstat (limited to 'data/shaders')
0 files changed, 0 insertions, 0 deletions