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author | David Thompson <dthompson@member.fsf.org> | 2014-04-24 21:57:50 -0400 |
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committer | David Thompson <dthompson@member.fsf.org> | 2014-04-24 21:57:50 -0400 |
commit | c9bb5b91b82900294413786f75b6ef021a59bb5a (patch) | |
tree | 45b612a76ec1d90db4a26b496b2ba2c8ae972ac8 /data/shaders/sprite-vertex.glsl | |
parent | 42b7951d5a5104b16b1dd547fc98130b6232ca04 (diff) |
Rename game loop procedures and remove parameter.
* 2d/game.scm (tick-interval): No longer a parameter.
(run-game-loop, start-game-loop): Rename.
(quit-game, stop-game-loop): Rename.
* examples/animation.scm: Use start-game-loop and stop-game-loop.
* examples/common.scm: Use start-game-loop and stop-game-loop.
* examples/coroutine.scm: Use start-game-loop and stop-game-loop.
* examples/font.scm: Use start-game-loop and stop-game-loop.
* examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop.
* examples/particles.scm: Use start-game-loop and stop-game-loop.
* examples/simple.scm: Use start-game-loop and stop-game-loop.
* examples/tilemap.scm: Use start-game-loop and stop-game-loop.
Diffstat (limited to 'data/shaders/sprite-vertex.glsl')
0 files changed, 0 insertions, 0 deletions