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author | David Thompson <dthompson2@worcester.edu> | 2014-11-08 08:11:53 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-11-08 08:14:54 -0500 |
commit | d371b26178d98001beaec3429bc65ad892bd31a1 (patch) | |
tree | 844884ca27ce7db4d1682b25bf432acba5ae2209 /data/shaders/default-vertex.glsl | |
parent | 232b8b81e91367e8a32361e51df97446ba6f2ae1 (diff) |
math: Move transform module to sly/math directory.
* sly/transform.scm: Delete.
* sly/render/transform.scm: New file.
* Makefile.am (SOURCES): Add new file. Delete old one.
* sly/render/camera.scm: Use (sly math transform).
* sly/render/mesh.scm: Likewise.
* sly/render/renderer.scm: Likewise.
* sly/render/scene.scm: Likewise.
* sly/render/shader.scm: Likewise.
* sly/window.scm: Likewise.
* examples/simple.scm: Likewise.
Diffstat (limited to 'data/shaders/default-vertex.glsl')
0 files changed, 0 insertions, 0 deletions