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author | David Thompson <dthompson2@worcester.edu> | 2014-10-01 20:52:09 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-10-01 20:52:09 -0400 |
commit | 0735ffb5a06e71a27b215ab342522557bb51b7d1 (patch) | |
tree | 6d5f269030dfbf990ba1027ad3138538123edef7 /data/shaders/default-fragment.glsl | |
parent | 5e5920afad058cbb7a179b2be92271f1603da9e1 (diff) |
Rewrite vector math module.
* .gitignore: Ignore '*.log' files.
* sly/vector.scm: Delete file.
* sly/math/vector.scm: New file.
* tests/math/vector.scm: New file.
* Makefile.am: Add new file and remove the old one.
* sly/font.scm: Remove import.
* sly/game.scm: Change import.
* sly/joystick.scm (make-directional-signal-raw, make-directional): Use
'vector2'.
* sly/keyboard.scm (key-directions): Use 'vector2'.
* sly/mesh.scm (vertices-bytevector): Use new vector procedures.
* sly/mouse.scm (mouse-position): Use 'vector2'.
* sly/quaternion.scm (axis-angle->quaternion, quaternion->vector,
vector->quaternion): Use new vector procedures.
* sly/rect.scm (rect-position, rect-top-right, rect-bottom-left,
rect-bottom-right, rect-center, rect-size): Use 'vector2'.
* sly/scene.scm (make-scene-node): Use 'vector2'.
* sly/shader.scm: Change import.
* sly/shape.scm (make-cube): Use new vector procedures.
* sly/sprite.scm (make-sprite): Use new vector procedures.
* sly/texture.scm (anchor-texture): Use 'vector2'.
* sly/transform.scm (transform-vector2): Use 'vector2'.
(translate, scale): Use new vector procedures.
* sly/transition.scm (guess-interpolator): Use new vector procedures.
* sly/window.scm (make-window, window-size, open-window): Use 'vector2'.
Diffstat (limited to 'data/shaders/default-fragment.glsl')
0 files changed, 0 insertions, 0 deletions