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authorDavid Thompson <dthompson@member.fsf.org>2013-08-26 22:33:02 -0400
committerDavid Thompson <dthompson@member.fsf.org>2013-08-26 22:33:02 -0400
commit79abec1b07129dbeea7eb11d203bb68f5571fe2b (patch)
tree75f2b4749d9b281a2ac11c63b65bf5900894e6c8 /TODO.org
parenta9455a86e4dd0bd42c58ad0a751fda226145a352 (diff)
Update TODO list.
Diffstat (limited to 'TODO.org')
-rw-r--r--TODO.org10
1 files changed, 8 insertions, 2 deletions
diff --git a/TODO.org b/TODO.org
index 79fbafc..94df29a 100644
--- a/TODO.org
+++ b/TODO.org
@@ -45,6 +45,9 @@
** DONE Tilesets
Break an image up into many small pieces. Useful for creating maps.
+ - [X] Algorithm to split texture into tiles
+ - [X] <tileset> type
+
** DONE Animations
Create a data type to represent an animated sequence of textures
and/or texture regions.
@@ -62,6 +65,9 @@
Provide a way for users to easily script 2D games using coroutines
and a scheduler.
+ - [X] Coroutines
+ - [X] Agenda
+
** TODO Vectors and matrices
Vectors and matrices are needed constantly for games. Provide an
easy-to-use module that provides procedures for common
@@ -103,8 +109,8 @@
time-based actions such as linear interpolation. It would be nice
to have a way to make these easily composable as well.
- - [ ] Make actions composable
- - [ ] Linear interpolation (lerp)
+ - [X] Make actions composable
+ - [X] Linear interpolation (lerp)
- [ ] Move to/move by
** TODO Keymaps