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authorDavid Thompson <dthompson2@worcester.edu>2014-10-01 20:52:09 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-10-01 20:52:09 -0400
commit0735ffb5a06e71a27b215ab342522557bb51b7d1 (patch)
tree6d5f269030dfbf990ba1027ad3138538123edef7 /Makefile.am
parent5e5920afad058cbb7a179b2be92271f1603da9e1 (diff)
Rewrite vector math module.
* .gitignore: Ignore '*.log' files. * sly/vector.scm: Delete file. * sly/math/vector.scm: New file. * tests/math/vector.scm: New file. * Makefile.am: Add new file and remove the old one. * sly/font.scm: Remove import. * sly/game.scm: Change import. * sly/joystick.scm (make-directional-signal-raw, make-directional): Use 'vector2'. * sly/keyboard.scm (key-directions): Use 'vector2'. * sly/mesh.scm (vertices-bytevector): Use new vector procedures. * sly/mouse.scm (mouse-position): Use 'vector2'. * sly/quaternion.scm (axis-angle->quaternion, quaternion->vector, vector->quaternion): Use new vector procedures. * sly/rect.scm (rect-position, rect-top-right, rect-bottom-left, rect-bottom-right, rect-center, rect-size): Use 'vector2'. * sly/scene.scm (make-scene-node): Use 'vector2'. * sly/shader.scm: Change import. * sly/shape.scm (make-cube): Use new vector procedures. * sly/sprite.scm (make-sprite): Use new vector procedures. * sly/texture.scm (anchor-texture): Use 'vector2'. * sly/transform.scm (transform-vector2): Use 'vector2'. (translate, scale): Use new vector procedures. * sly/transition.scm (guess-interpolator): Use new vector procedures. * sly/window.scm (make-window, window-size, open-window): Use 'vector2'.
Diffstat (limited to 'Makefile.am')
-rw-r--r--Makefile.am2
1 files changed, 1 insertions, 1 deletions
diff --git a/Makefile.am b/Makefile.am
index 14adfa5..84653e4 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -36,6 +36,7 @@ SOURCES = \
sly/keyboard.scm \
sly/live-reload.scm \
sly/math.scm \
+ sly/math/vector.scm \
sly/mesh.scm \
sly/mouse.scm \
sly/quaternion.scm \
@@ -50,7 +51,6 @@ SOURCES = \
sly/tileset.scm \
sly/transform.scm \
sly/transition.scm \
- sly/vector.scm \
sly/window.scm \
sly/joystick.scm \
$(WRAPPER_SOURCES)