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author | David Thompson <dthompson2@worcester.edu> | 2013-07-31 23:21:35 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2013-07-31 23:21:35 -0400 |
commit | eb7e0ec1d7236c69446709a6aa23526b18707dd1 (patch) | |
tree | 4f03065fcef37277b543de4c39ae872685b16fb1 | |
parent | 0cffeca8e10767d2177d8a38a0d4a5beb861ef84 (diff) |
Floor tick-interval since we're dealing with milliseconds and not fractions of milliseconds.
-rw-r--r-- | 2d/game-loop.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/game-loop.scm b/2d/game-loop.scm index c647ebe..affdb8b 100644 --- a/2d/game-loop.scm +++ b/2d/game-loop.scm @@ -41,7 +41,7 @@ (define target-fps 60) (define *fps* 0) -(define tick-interval (/ 1000 target-fps)) +(define tick-interval (floor (/ 1000 target-fps))) ;;; ;;; Hooks |