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authorDavid Thompson <dthompson@member.fsf.org>2013-09-24 21:52:30 -0400
committerDavid Thompson <dthompson@member.fsf.org>2013-09-24 21:52:30 -0400
commitcf7f5ca2946c3d58ca66b7cf780ccaafe3166947 (patch)
tree30c8394fe602c2c7d24b62fc44320d7ccf6cfd9d
parent6efb8b9ca1d172e18f4ef0dc0bbde3e2a814737a (diff)
Fix doc errors.
-rw-r--r--doc/audio.texi4
-rw-r--r--doc/game.texi5
-rw-r--r--doc/guile-2d.texi6
-rw-r--r--doc/introduction.texi4
-rw-r--r--doc/math.texi6
-rw-r--r--doc/scripting.texi6
6 files changed, 19 insertions, 12 deletions
diff --git a/doc/audio.texi b/doc/audio.texi
index 7f31f29..f98751e 100644
--- a/doc/audio.texi
+++ b/doc/audio.texi
@@ -5,8 +5,8 @@ Guile-2D provides a simple wrapper over SDL's mixer API for working
with music and sound effects.
@menu
-* Music
-* Samples
+* Music::
+* Samples::
@end menu
@node Music
diff --git a/doc/game.texi b/doc/game.texi
index 82d9435..2115767 100644
--- a/doc/game.texi
+++ b/doc/game.texi
@@ -6,6 +6,11 @@ things such as the title and screen resolution. Games are composed of
many scenes, which encapsulate a particular aspect of the
game. Examples would be a main menu, a world map, or a battle screen.
+@menu
+* Games::
+* Scenes::
+@end menu
+
@node Games
@section Games
diff --git a/doc/guile-2d.texi b/doc/guile-2d.texi
index 8789f1d..2395b49 100644
--- a/doc/guile-2d.texi
+++ b/doc/guile-2d.texi
@@ -47,14 +47,14 @@ The document was typeset with
@c Generate the nodes for this menu with `C-c C-u C-m'.
@menu
-* Copying This Manual::
-* Index::
* Introduction::
* Games and Scenes::
* Graphics::
* Audio::
* Scripting::
* Math::
+* Copying This Manual::
+* Index::
@end menu
@c Update all node entries with `C-c C-u C-n'.
@@ -74,6 +74,8 @@ The document was typeset with
@end menu
@c Get fdl.texi from http://www.gnu.org/licenses/fdl.html
+@node GNU Free Documentation License
+@section GNU Free Documentation License
@include fdl.texi
@node Index
diff --git a/doc/introduction.texi b/doc/introduction.texi
index d1a9255..2503586 100644
--- a/doc/introduction.texi
+++ b/doc/introduction.texi
@@ -11,8 +11,8 @@ many areas. If Guile-2D interests you, please consider helping to
improve the documentation.
@menu
-* Purpose
-* The Game Loop
+* Purpose::
+* The Game Loop::
@end menu
@node Purpose
diff --git a/doc/math.texi b/doc/math.texi
index 1398eda..74645db 100644
--- a/doc/math.texi
+++ b/doc/math.texi
@@ -7,9 +7,9 @@ math, degree to/from radian conversions, and axis-aligned bounding box
collision tests.
@menu
-* Vectors
-* Rectangles
-* Miscellaneous
+* Vectors::
+* Rectangles::
+* Miscellaneous::
@end menu
@include math/vector2.texi
diff --git a/doc/scripting.texi b/doc/scripting.texi
index 951fe2d..a89ed1c 100644
--- a/doc/scripting.texi
+++ b/doc/scripting.texi
@@ -11,9 +11,9 @@ points in game time, and actions provide an API to describe
transformations that happen over a period of game time.
@menu
-* Coroutines
-* Agendas
-* Actions
+* Coroutines::
+* Agendas::
+* Actions::
@end menu
@include scripting/coroutine.texi