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author | David Thompson <dthompson2@worcester.edu> | 2013-07-29 19:41:09 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2013-07-29 19:41:09 -0400 |
commit | 6da7873dd5e8e92acc84598f07e27ff0dcb5f361 (patch) | |
tree | 827d860655160c401652209b87a93cab100e6494 | |
parent | 36b7e77057e093f7e2d599d8ad8ad0c7cef84867 (diff) |
Tweak links in README in the hopes that github will parse the file correctly now.
-rw-r--r-- | README.org | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -15,7 +15,7 @@ ** Inspiration Every programming language should have a fun, easy to use 2D game library. Guile-2d draws its inspiration from great - libraries/frameworks such as [[http://love2d.org][LÖVE]], [[http://pygame.org][Pygame]], and [[http://pyglet.org][Pyglet]]. + libraries/frameworks such as [[http://love2d.org/][LÖVE]], [[http://pygame.org/][Pygame]], and [[http://pyglet.org/][Pyglet]]. ** Example Here is the simplest Guile-2d application (so far). |