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author | David Thompson <dthompson2@worcester.edu> | 2014-08-27 11:26:43 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-08-27 11:26:43 -0400 |
commit | 318b28053599249873e6cb89714953beb56774cc (patch) | |
tree | a4afd1b8bf57ccea657c6851a8164cea5d4ddec0 | |
parent | dcff08b746f7bf84551ba6452b571b751f766226 (diff) |
sprite: Add load-sprite procedure.
* sly/sprite.scm (load-sprite): New procedure.
-rw-r--r-- | sly/sprite.scm | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/sly/sprite.scm b/sly/sprite.scm index 59583db..064ec66 100644 --- a/sly/sprite.scm +++ b/sly/sprite.scm @@ -37,6 +37,7 @@ #:use-module (sly signal) #:use-module (sly texture) #:export (make-sprite + load-sprite make-animated-sprite)) ;;; @@ -65,6 +66,11 @@ (vector s2 t2) (vector s1 t2))))))) +(define* (load-sprite file-name #:optional #:key (shader (load-default-shader))) + "Return a sprite mesh for the texture loaded from FILE-NAME. +Optionally, a custom SHADER can be specified." + (make-sprite (load-texture file-name) #:shader shader)) + (define* (make-animated-sprite textures frame-duration #:optional #:key (loop? #t) (shader (load-default-shader))) |