diff options
author | David Thompson <dthompson@member.fsf.org> | 2013-08-26 22:31:49 -0400 |
---|---|---|
committer | David Thompson <dthompson@member.fsf.org> | 2013-08-26 22:31:49 -0400 |
commit | a9455a86e4dd0bd42c58ad0a751fda226145a352 (patch) | |
tree | ca666ff1b50a357a88ea6bcd0bb4234a284598d4 | |
parent | 72209805b1020ec44a7d0052ff257d74bd2036c8 (diff) |
Update tilemap example.
-rw-r--r-- | examples/tilemap.scm | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/examples/tilemap.scm b/examples/tilemap.scm index 5655527..3d15049 100644 --- a/examples/tilemap.scm +++ b/examples/tilemap.scm @@ -4,10 +4,15 @@ (2d game-loop) (2d helpers) (2d texture) + (2d tileset) (2d sprite) (2d vector) (2d window)) +(define window-width 800) +(define window-height 600) +(open-window window-width window-height) + ;;; ;;; Orthogonal tile map example ;;; @@ -61,7 +66,7 @@ (define (tiles->sprites width height tile-width tile-height tileset tiles) (define (build-sprite x y) - (let ((region (vector-ref tileset (array-ref tiles y x)))) + (let ((region (tileset-ref tileset (array-ref tiles y x)))) (make-sprite region #:position (vector (* x tile-width) (* y tile-height)) @@ -72,6 +77,19 @@ (build-sprite x y))))) (list->array 2 sprites))) +(define (build-map) + ;; Load tileset and build map layer + (let ((tileset (load-tileset "images/tiles.png" 32 32))) + (make-map-layer map-width map-height tile-width tile-height + (tiles->sprites map-width + map-height + tile-width + tile-height + tileset + map-tiles)))) + +(define map (build-map)) + (define (key-down key mod unicode) (cond ((any-equal? key 'escape 'q) (close-window) @@ -80,22 +98,7 @@ (define (render) (draw-map-layer map)) -(define window-width 800) -(define window-height 600) - (add-hook! on-key-down-hook (lambda (key mod unicode) (key-down key mod unicode))) (add-hook! on-render-hook (lambda () (render))) -(open-window window-width window-height) - -;; Load tileset and build map layer -(let* ((texture (load-texture "images/tiles.png")) - (tileset (split-texture texture 32 32))) - (set! map (make-map-layer map-width map-height tile-width tile-height - (tiles->sprites map-width - map-height - tile-width - tile-height - tileset - map-tiles)))) (run-game-loop) |