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authorDavid Thompson <dthompson2@worcester.edu>2016-02-10 22:02:26 -0500
committerDavid Thompson <dthompson2@worcester.edu>2016-02-10 22:02:26 -0500
commit9cc536cadcc3e14a2d3cc83219ccfe5fc60843b5 (patch)
tree20ebdff7d248be0fd61d9956480ff71847e4f3ba
parent7de22f50acef0d99e49ab3903ed5ed31e589925f (diff)
TODO: Mark item as DONE.
-rw-r--r--TODO.org2
1 files changed, 1 insertions, 1 deletions
diff --git a/TODO.org b/TODO.org
index c4aeafb..576323b 100644
--- a/TODO.org
+++ b/TODO.org
@@ -196,7 +196,7 @@
realize that writing custom low-level rendering routines will be
common enough to merit a nice API.
-** TODO Allow modules to declare state via signals, including OpenGL resources
+** DONE Allow modules to declare state via signals, including OpenGL resources
This is a tricky one. The major headache with my Lisp Game Jam
attempt was that the signal framework had to be abandoned
*everywhere* except the top-level environment of the script that