diff options
author | David Thompson <dthompson@member.fsf.org> | 2013-09-02 17:23:38 -0400 |
---|---|---|
committer | David Thompson <dthompson@member.fsf.org> | 2013-09-02 17:23:38 -0400 |
commit | ed97fad38db1b2ee109d2c3b292271b37b01a117 (patch) | |
tree | 82f40c3a09cf47bb94a38a64690666b7053370f2 /2d/repl | |
parent | 582b6be470dd10a80fd8a4a31bce3d92e4b509f2 (diff) |
Add some documentation.
Diffstat (limited to '2d/repl')
-rw-r--r-- | 2d/repl/repl.scm | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/2d/repl/repl.scm b/2d/repl/repl.scm index e6077cd..253789d 100644 --- a/2d/repl/repl.scm +++ b/2d/repl/repl.scm @@ -193,9 +193,11 @@ (abort-on-error "parsing expression" (repl-parse repl exp)))))) (run-hook before-eval-hook exp) - ;; Insert thunk into repl-mvar. The + ;; Insert thunk into repl-mvar. The ;; game loop will schedule it and run - ;; it on the next tick. + ;; it on the next tick. We also pass + ;; along the input/output/error ports + ;; and the REPL stack. (put-mvar repl-input-mvar (list |