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author | David Thompson <dthompson@member.fsf.org> | 2013-09-04 20:35:31 -0400 |
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committer | David Thompson <dthompson@member.fsf.org> | 2013-09-06 00:09:29 -0400 |
commit | 81e6827836cc8162fcb0ca2b4f3fa81b189cf22f (patch) | |
tree | 2d69bfabed44f7833d303e237374ae3c7d313fd0 /2d/game-loop.scm | |
parent | 9919a992c64afb47773e618d113801ae27d25eb7 (diff) |
Prevent circular dependency by moving core game data structures to another module.
Diffstat (limited to '2d/game-loop.scm')
-rw-r--r-- | 2d/game-loop.scm | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/2d/game-loop.scm b/2d/game-loop.scm index 8dcc65c..0df3a04 100644 --- a/2d/game-loop.scm +++ b/2d/game-loop.scm @@ -29,6 +29,7 @@ #:use-module (figl gl) #:use-module (2d agenda) #:use-module (2d coroutine) + #:use-module (2d private game) #:use-module (2d repl server) #:use-module (2d repl repl) #:use-module (2d mvars) |