Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use asset load path for audio and music.HEADmaster | David Thompson | 2016-05-15 | 1 | -2/+3 |
* | Use proper asset path and launcher binary. | David Thompson | 2016-05-15 | 9 | -58/+133 |
* | Update license header in pre-inst-env script. | David Thompson | 2016-05-15 | 1 | -9/+8 |
* | Factor out sound and rendering procedures. | David Thompson | 2016-05-15 | 5 | -174/+263 |
* | Factor out all game model code into the relevant modules. | David Thompson | 2016-05-15 | 8 | -796/+815 |
* | Extract data types into their own modules. | David Thompson | 2016-05-15 | 11 | -83/+279 |
* | Bump effective version to 0.1.1. | David Thompson | 2016-05-15 | 1 | -1/+1 |
* | Distribute assets properly. | David Thompson | 2016-05-15 | 1 | -16/+28 |
* | Update README. | David Thompson | 2016-05-15 | 1 | -19/+26 |
* | Ignore tarballs. | David Thompson | 2016-05-15 | 1 | -0/+1 |
* | Ignore compiled Guile files. | David Thompson | 2016-05-15 | 1 | -0/+1 |
* | Ignore dist directory. | David Thompson | 2016-05-15 | 1 | -0/+1 |
* | Include README and AUTHORS in tarballs. | David Thompson | 2016-05-15 | 1 | -0/+2 |
* | Almost forgot the license! | David Thompson | 2016-05-09 | 1 | -0/+674 |
* | Fix build and add a silly name. | David Thompson | 2016-05-09 | 4 | -5/+33 |
* | Finish game! (for now?) | David Thompson | 2016-05-09 | 1 | -46/+359 |
* | Add music and sound effects. | David Thompson | 2016-05-09 | 10 | -1/+3 |
* | Update Guix development environment. | David Thompson | 2016-05-09 | 1 | -2/+2 |
* | Update Guix development environment. | David Thompson | 2016-05-07 | 1 | -2/+2 |
* | Update enemy sprites. | David Thompson | 2016-05-07 | 2 | -0/+0 |
* | Add waves and tweak win conditions. | David Thompson | 2016-05-07 | 1 | -28/+84 |
* | Add intro, game over, and game complete screens. | David Thompson | 2016-05-05 | 1 | -19/+104 |
* | Increase player bullet speed. | David Thompson | 2016-05-05 | 1 | -1/+1 |
* | Add dark version of pincer sprite. | David Thompson | 2016-05-04 | 2 | -0/+0 |
* | Add chaining. | David Thompson | 2016-05-04 | 3 | -10/+59 |
* | Change default player position. | David Thompson | 2016-05-04 | 1 | -1/+1 |
* | Update enemy tileset. | David Thompson | 2016-05-03 | 2 | -0/+0 |
* | Render explosions. | David Thompson | 2016-05-03 | 3 | -5/+27 |
* | Animate enemies. | David Thompson | 2016-05-03 | 1 | -1/+9 |
* | Add a bigger hitbox for absorbing bullets. | David Thompson | 2016-05-03 | 1 | -20/+29 |
* | Add collision detection, score accumulation, and more! | David Thompson | 2016-04-30 | 1 | -34/+339 |
* | sprites: Add dark player bullet. | David Thompson | 2016-04-30 | 2 | -0/+0 |
* | sprites: Add player left/right movement frames. | David Thompson | 2016-04-30 | 2 | -0/+0 |
* | Update sprites. | David Thompson | 2016-04-30 | 7 | -0/+0 |
* | Add AUTHORS file. | David Thompson | 2016-04-30 | 1 | -0/+3 |
* | Add project base code and assets. | David Thompson | 2016-04-30 | 19 | -2/+844 |
* | First commit! | David Thompson | 2016-04-29 | 1 | -0/+7 |