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-rw-r--r--assets/sounds/explosion.wavbin0 -> 33510 bytes
-rw-r--r--assets/sounds/player-death.wavbin0 -> 66010 bytes
-rw-r--r--assets/sounds/player-missile.wavbin0 -> 65490 bytes
-rw-r--r--assets/sounds/player-shoot.wavbin0 -> 806 bytes
4 files changed, 0 insertions, 0 deletions
diff --git a/assets/sounds/explosion.wav b/assets/sounds/explosion.wav
new file mode 100644
index 0000000..bcc4865
--- /dev/null
+++ b/assets/sounds/explosion.wav
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diff --git a/assets/sounds/player-death.wav b/assets/sounds/player-death.wav
new file mode 100644
index 0000000..c0d3bd6
--- /dev/null
+++ b/assets/sounds/player-death.wav
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diff --git a/assets/sounds/player-missile.wav b/assets/sounds/player-missile.wav
new file mode 100644
index 0000000..50ef045
--- /dev/null
+++ b/assets/sounds/player-missile.wav
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diff --git a/assets/sounds/player-shoot.wav b/assets/sounds/player-shoot.wav
new file mode 100644
index 0000000..ec3bb6b
--- /dev/null
+++ b/assets/sounds/player-shoot.wav
Binary files differ