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#!/bin/sh

abs_top_srcdir="`cd "@abs_top_srcdir@" > /dev/null; pwd`"
abs_top_builddir="`cd "@abs_top_builddir@" > /dev/null; pwd`"

export GUILE_LOAD_COMPILED_PATH="$abs_top_builddir${GUILE_LOAD_COMPILED_PATH:+:}$GUILE_LOAD_COMPILED_PATH"
export GUILE_LOAD_PATH="$abs_top_builddir:$abs_top_srcdir${GUILE_LOAD_PATH:+:}:$GUILE_LOAD_PATH"

if [ -n "$LOCAL_CHICKADEE" ]
then
    export GUILE_LOAD_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_PATH
    export GUILE_LOAD_COMPILED_PATH=$LOCAL_CHICKADEE:$GUILE_LOAD_COMPILED_PATH
    export CHICKADEE_DATADIR=$LOCAL_CHICKADEE/data
fi

if [ -n "$LOCAL_CATBIRD" ]
then
    export GUILE_LOAD_PATH=$LOCAL_CATBIRD:$GUILE_LOAD_PATH
    export GUILE_LOAD_COMPILED_PATH=$LOCAL_CATBIRD:$GUILE_LOAD_COMPILED_PATH
fi

PATH="$abs_top_builddir/scripts:$PATH"
export PATH

exec "$@"