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GOBJECTS = $(SOURCES:%.scm=%.go)

nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)

# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files.  See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA

CLEANFILES = $(GOBJECTS)
EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
	$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"

moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache

# scripts/apple-town-fair:

bin_SCRIPTS =					\
  scripts/apple-town-fair

SOURCES = 					\
  apple-town-fair/config.scm			\
  apple-town-fair/common.scm			\
  apple-town-fair/assets.scm			\
  apple-town-fair/place.scm			\
  apple-town-fair/save-state.scm		\
  apple-town-fair/time-display.scm		\
  apple-town-fair/light-overlay.scm		\
  apple-town-fair/dialog-box.scm		\
  apple-town-fair/menu.scm			\
  apple-town-fair/game.scm			\
  apple-town-fair/splash.scm

fontsdir = $(pkgdatadir)/assets/fonts
dist_fonts_DATA =				\
  assets/fonts/monogram_extended.ttf

imagesdir = $(pkgdatadir)/assets/images
dist_images_DATA =				\
  assets/images/chickadee.png

# audiodir = $(pkgdatadir)/assets/audio
# dist_audio_DATA =

EXTRA_DIST += 					\
  COPYING					\
  apple-town-fair.scm				\
  bundle.scm