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;;; guile-sdl3 -- Scheme bindings for SDL3
;;; Copyright © 2024 David Thompson <dthompson2@worcester.edu>
;;;
;;; Licensed under the Apache License, Version 2.0 (the "License");
;;; you may not use this file except in compliance with the License.
;;; You may obtain a copy of the License at
;;;
;;;    http://www.apache.org/licenses/LICENSE-2.0
;;;
;;; Unless required by applicable law or agreed to in writing, software
;;; distributed under the License is distributed on an "AS IS" BASIS,
;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
;;; See the License for the specific language governing permissions and
;;; limitations under the License.

;;; Commentary:
;;
;; SDL3 3D rendering and GPU compute.
;;
;;; Code:

(define-module (sdl3 gpu)
  #:use-module (ice-9 match)
  #:use-module (sdl3 bindings gpu)
  #:use-module (sdl3 bindings video)
  #:use-module (sdl3 errors)
  #:use-module (srfi srfi-1)
  #:use-module (system foreign)
  #:export (make-gpu-device
            destroy-gpu-device!
            claim-window-for-gpu-device!)
  #:re-export (gpu-device?
               gpu-device-destroyed?))

(define* (make-gpu-device shader-formats #:key debug? driver)
  (wrap-gpu-device
   (sdl-assert-non-null
    'make-gpu-device
    (SDL_CreateGPUDevice (fold (lambda (format prev)
                                 (logior (match format
                                           ('private SDL_GPU_SHADERFORMAT_PRIVATE)
                                           ('spirv SDL_GPU_SHADERFORMAT_SPIRV)
                                           ('dxbc SDL_GPU_SHADERFORMAT_DXBC)
                                           ('dxil SDL_GPU_SHADERFORMAT_DXIL)
                                           ('msl SDL_GPU_SHADERFORMAT_MSL)
                                           ('metallib SDL_GPU_SHADERFORMAT_METALLIB))
                                         prev))
                               0 shader-formats)
                         (if debug? 1 0)
                         (if driver
                             (string->pointer driver)
                             %null-pointer)))))

(define (destroy-gpu-device! device)
  (unless (gpu-device-destroyed? device)
    (SDL_DestroyGPUDevice (unwrap-gpu-device device))
    (set-gpu-device-destroyed! device #t)))

(define (claim-window-for-gpu-device! device window)
  (sdl-assert
   'claim-window-for-gpu-device!
   (SDL_ClaimWindowForGPUDevice (unwrap-gpu-device device)
                                (unwrap-window window))))