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SDL2 bindings for Guile
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path:
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sdl2
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bindings.scm
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Author
Age
Files
Lines
*
video: Fix SDL_GL_MakeCurrent return type.
HEAD
master
David Thompson
2023-09-30
1
-1
/
+1
*
video: Add SDL_GL_MakeCurrent binding.
David Thompson
2023-09-30
1
-0
/
+3
*
Add beginnings of audio API bindings.
David Thompson
2022-10-23
1
-0
/
+14
*
Add beginnings of sensor API bindings.
David Thompson
2022-10-23
1
-0
/
+62
*
bindings: Add two missing window event types.
David Thompson
2022-10-09
1
-0
/
+2
*
bindings: Add additional controller button identifiers.
David Thompson
2022-10-01
1
-1
/
+7
*
mouse: Add cursor manipulation bindings.
Ekaitz Zarraga
2022-07-25
1
-0
/
+33
*
Add SDL_UpdateTexture binding.
Ekaitz Zarraga
2022-07-06
1
-0
/
+3
*
Add SDL_GetScancodeFromKey binding.
David Thompson
2021-10-24
1
-0
/
+3
*
Add support for SDL_SetWindowIcon.
Leo Prikler
2021-06-30
1
-0
/
+3
*
Add support for texture blend modes.
Leo Prikler
2021-06-15
1
-0
/
+3
*
input: mouse: Add bindings for showing/hiding/moving the mouse cursor.
David Thompson
2021-05-13
1
-1
/
+15
*
bindings: Add SDL_MOUSEWHEEL_* constants.
David Thompson
2021-05-13
1
-0
/
+3
*
Add fallback method for loading shared libraries.
David Thompson
2021-04-30
1
-1
/
+1
*
Add support for hints.
Leo Prikler
2021-01-16
1
-0
/
+14
*
Add SDL_GetPerformanceCounter and SDL_GetPerformanceFrequency bindings.
David Thompson
2020-12-15
1
-0
/
+6
*
render: Add SDL_QueryTexture binding.
Leo Prikler
2020-12-15
1
-0
/
+3
*
video: Add more bindings.
Leo Prikler
2020-12-02
1
-0
/
+15
*
render: Add more bindings.
Leo Prikler
2020-12-02
1
-0
/
+24
*
Add blend mode bindings.
Leo Prikler
2020-09-30
1
-0
/
+35
*
render: Add texture color/alpha mod bindings.
Hugo Hörnquist
2019-06-09
1
-0
/
+12
*
render: Add SDL_SetRenderTarget bindings.
Hugo Hörnquist
2019-06-06
1
-0
/
+13
*
render: Add SDL_RenderDrawRect and SDL_RenderFillRect bindings.
Hugo Hörnquist
2019-06-04
1
-0
/
+12
*
render: Add SDL_RenderDrawLines binding.
Pierre-Antoine Rouby
2019-05-31
1
-0
/
+3
*
render: Add SDL_RenderDrawPoints binding.
Pierre-Antoine Rouby
2019-05-31
1
-0
/
+3
*
render: Add SDL_DestroyTexture binding.
Pierre-Antoine Rouby
2019-05-27
1
-0
/
+3
*
render: Add SDL_RenderDrawPoint binding.
Pierre-Antoine Rouby
2019-05-27
1
-0
/
+4
*
render: Add SDL_RenderDrawLine binding.
Pierre-Antoine Rouby
2019-05-23
1
-0
/
+3
*
render: Add SDL_RenderCopyEx binding.
Pierre-Antoine Rouby
2019-05-21
1
-0
/
+6
*
surface: Add SDL_FillRect binding.
David Thompson
2019-01-08
1
-0
/
+3
*
surface: Add SDL_BlitScaled binding.
David Thompson
2019-01-08
1
-0
/
+3
*
surface: Add SDL_BlitSurface binding.
David Thompson
2019-01-07
1
-0
/
+3
*
Add binding for SDL_SetRenderDrawColor.
Eero Leno
2018-08-21
1
-0
/
+4
*
Add binding for SDL_GetMouseState.
David Thompson
2017-11-10
1
-0
/
+2
*
Add clipboard bindings.
David Thompson
2017-11-10
1
-0
/
+14
*
Add SDL_GameControllerAddMappingsFromRW binding.
David Thompson
2017-11-10
1
-0
/
+3
*
render: Add srcrect and dstrect arguments to render-copy.
Jona
2017-06-06
1
-0
/
+3
*
input: Add keyboard module.
David Thompson
2017-04-01
1
-0
/
+3
*
Add bindings for game controller input.
David Thompson
2016-12-31
1
-0
/
+172
*
Add bindings for text input event handling.
David Thompson
2016-12-30
1
-1
/
+15
*
surface: Add SDL_CreateRGBSurfaceFrom binding.
David Thompson
2016-12-16
1
-0
/
+4
*
surface: Add SDL_CreateRGBSurface binding.
David Thompson
2016-12-16
1
-0
/
+4
*
video: Add SDL_SetWindowFullscreen binding.
David Thompson
2016-01-09
1
-0
/
+3
*
video: Add SDL_GL_SetSwapInterval binding.
David Thompson
2016-01-08
1
-0
/
+3
*
video: Add SDL_GL_SetAttribute binding.
David Thompson
2016-01-02
1
-0
/
+28
*
bindings: Use define-public instead of #:export.
David Thompson
2015-12-22
1
-57
/
+27
*
window: Allow unspecified and centered window positions.
David Thompson
2015-12-22
1
-0
/
+3
*
surface: Add binding for SDL_ConvertSurfaceFormat.
David Thompson
2015-12-22
1
-0
/
+45
*
Add SDL2_mixer bindings.
David Thompson
2015-12-20
1
-0
/
+20
*
Add color type.
David Thompson
2015-12-17
1
-0
/
+3
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