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* video: Fix SDL_GL_MakeCurrent return type.HEADmasterDavid Thompson2023-09-301-1/+1
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* video: Add SDL_GL_MakeCurrent binding.David Thompson2023-09-302-0/+10
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* render: Change fill-rect to render-fill-rect.David Thompson2023-01-042-6/+6
| | | | | This is to avoid a name collision with fill-rect in the (sdl2 surface) module. Rename fill-rects to render-fill-rects, too, for consistency.
* render: Fix render-copy to use rect objects properly.David Thompson2023-01-041-3/+3
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* Bump to version 0.8.0.v0.8.0David Thompson2022-10-232-2/+2
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* Add beginnings of audio API bindings.David Thompson2022-10-233-0/+63
| | | | Just a first baby step. Nothing usable yet.
* Add beginnings of sensor API bindings.David Thompson2022-10-233-1/+191
| | | | | Not adding anything to manual at this time because the bindings aren't really usable yet.
* events: Fix typo in scancode to symbol translation.David Thompson2022-10-231-1/+1
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* events: Add support for take-focus and hit-test window events.David Thompson2022-10-091-16/+19
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* bindings: Add two missing window event types.David Thompson2022-10-091-0/+2
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* events: Support additional controller buttons.David Thompson2022-10-011-1/+8
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* bindings: Add additional controller button identifiers.David Thompson2022-10-011-1/+7
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* Update guix.scm.David Thompson2022-10-011-10/+4
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* guix: Use simpler method of using local git checkout.David Thompson2022-08-311-9/+4
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* guix: Use new style input specification.David Thompson2022-08-311-11/+2
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* config: Fallback to absolute file names even with LD_LIBRARY_PATH.Liliana Prikler2022-07-281-3/+7
| | | | | This is useful when LD_LIBRARY_PATH is set but libSDL2 is not intended to be found there.
* render: Fix missing export.Liliana Prikler2022-07-281-0/+1
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* doc: mouse: Fix misnamed mouse cursor procedure.David Thompson2022-07-261-1/+1
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* mouse: Fix exported procedure names for cursor bindings.David Thompson2022-07-261-2/+2
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* mouse: Add cursor manipulation bindings.Ekaitz Zarraga2022-07-253-2/+146
| | | | | | | | | | | | | | | * sdl2/bindings.scm (SDL_SYSTEM_CURSOR_ARROW, SDL_SYSTEM_CURSOR_IBEAM) (SDL_SYSTEM_CURSOR_WAIT, SDL_SYSTEM_CURSOR_CROSSHAIR) (SDL_SYSTEM_CURSOR_WAITARROW, SDL_SYSTEM_CURSOR_SIZENWSE) (SDL_SYSTEM_CURSOR_SIZENESW, SDL_SYSTEM_CURSOR_SIZEWE) (SDL_SYSTEM_CURSOR_SIZENS, SDL_SYSTEM_CURSOR_SIZEALL) (SDL_SYSTEM_CURSOR_NO, SDL_SYSTEM_CURSOR_HAND, SDL_NUM_SYSTEM_CURSORS): New variables. (sdl-create-system-cursor, sdl-create-color-cursor, sdl-free-cursor) (sdl-set-cursor, sdl-get-cursor, sdl-show-cursor): New procedures. * sdl2/input/mouse.scm (make-system-cursor, make-surface-cursor) (set-cursor!, get-cursor, delete-cursor!): New procedures. * doc/api.texi (Mouse): Document the added features
* Add SDL_UpdateTexture binding.Ekaitz Zarraga2022-07-063-0/+27
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* keyboard: Respect user keyboard layout in key-pressed? procedure.David Thompson2021-10-241-243/+239
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* Add SDL_GetScancodeFromKey binding.David Thompson2021-10-241-0/+3
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* Fix alternative libSDL2_image name.v0.7.0David Thompson2021-09-271-1/+1
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* Utilize LD_LIBRARY_PATH when set.David Thompson2021-09-271-16/+33
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* Fix error reporting when dynamic-link fails.David Thompson2021-09-271-2/+2
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* Bump version to 0.7.0.David Thompson2021-09-231-1/+1
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* Add support for SDL_SetWindowIcon.Leo Prikler2021-06-303-0/+14
| | | | | | * sdl/bindings.scm (sdl-set-window-icon): New variable. * sdl/video.scm (set-window-icon!): New variable. * doc/api.texi (Windows): Document it.
* Add support for texture blend modes.Leo Prikler2021-06-153-0/+14
| | | | | * sdl2/bindings.scm (sdl-set-texture-blend-mode): New variable. * sdl2/render.scm (set-texture-blend-mode!): New variable.
* Replace references to Freenode with Libera.chat.David Thompson2021-05-272-2/+2
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* input: mouse: Add bindings for showing/hiding/moving the mouse cursor.David Thompson2021-05-132-3/+39
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* events: Add mouse wheel event.David Thompson2021-05-131-0/+40
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* bindings: Add SDL_MOUSEWHEEL_* constants.David Thompson2021-05-131-0/+3
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* configure: Improve search for Guile executables.David Thompson2021-05-051-0/+1
| | | | | | | | I was having this weird issue where, despite Guile from Guix being on $PATH, the configure script was detecting the Guile executable installed in /usr/bin. Adding this AC_PATH_PROG line fixes the problem, and the environment created by `guix environment -l guix.scm` behaves as expected.
* Add run-example script.David Thompson2021-05-052-0/+5
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* Ignore some doc build artifacts.David Thompson2021-05-051-0/+2
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* guix: Simplify local source in package.David Thompson2021-05-041-20/+5
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* Add fallback method for loading shared libraries.David Thompson2021-04-305-9/+37
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* make: Update publish task.David Thompson2021-04-251-1/+1
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* render: Fix indexing error in build-point-bv.Unworried Safari2021-04-251-1/+1
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* Bump version to 0.6.0.v0.6.0David Thompson2021-04-131-1/+1
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* Add support for hints.Leo Prikler2021-01-164-0/+181
| | | | | | | * sdl2/bindings.scm (SDL_HINT_DEFAULT, SDL_HINT_NORMAL, SDL_HINT_OVERRIDE) (sdl-set-hint-with-priority, sdl-get-hint): New variables. * sdl2/hints.scm: New file. * doc/api.texi: Add Hints.
* Add SDL_GetPerformanceCounter and SDL_GetPerformanceFrequency bindings.David Thompson2020-12-153-0/+24
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* render: Add SDL_QueryTexture binding.Leo Prikler2020-12-153-1/+67
| | | | | | * sdl2/bindings.scm (sdl-query-texture): New variable. * sdl2/render.scm (query-texture): New variable. * doc/api.texi: Document it here.
* Fix return value(s) of renderer-logical-size.Leo Prikler2020-12-151-1/+2
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* Fixup renderer-scale typo and return value.Leo Prikler2020-12-151-3/+3
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* render: Rename render-target and set-render-target.David Thompson2020-12-052-16/+16
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* render: Fix procedure exports.David Thompson2020-12-051-19/+18
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* render: Make set-renderer-scale! actually set scale.Leo Prikler2020-12-051-2/+2
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* Export new render and video bindings.Leo Prikler2020-12-052-0/+15
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