| Commit message (Collapse) | Author | Age | Files | Lines |
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* sdl2/bindings.scm (sdl-window-get-minimum-size)
(sdl-window-get-maximum-size, sdl-window-set-minimum-size)
(sdl-window-set-maximum-size, sdl-window-set-resizable):
New procedures.
* sdl2/video.scm (window-minimum-size, window-maximum-size)
(set-window-minimum-size!, set-window-maximum-size!)
(set-window-resizable!): New procedures.
* doc/api.texi: Document new (sdl2 video) bindings.
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* sdl2/bindings.scm (sdl-render-get-integer-scale, sdl-render-get-scale)
(sdl-render-get-logical-size, sdl-render-get-viewport)
(sdl-render-set-integer-scale, sdl-render-set-scale)
(sdl-render-set-logical-size, sdl-render-set-viewport): New procedures.
* sdl2/render.scm (render-get-integer-scale, render-get-logical-size)
(render-get-scale, render-get-viewport, render-set-integer-scale)
(render-set-logical-size, render-set-scale, render-set-viewport):
New procedures.
* doc/api.texi: Document new (sdl2 render) bindings.
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Bindings added:
* TTF_FontAscent
* TTF_FontDescent
* TTF_FontLineSkip
* TTF_SizeUTF8
* TTF_GlyphIsProvided
* TTF_GetFontStyle
* TTF_SetFontStyle
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-_______________-
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-_-
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Thanks to Gerry Agbobada for requesting this and sending an initial
patch.
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* sdl2/ttf.scm (render-font-blended): Fix function name in error message.
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* sdl2/bindings.scm (sdl-set-texture-color-mod,
sdl-get-texture-color-mod, sdl-set-texture-alpha-mod,
sdl-get-texture-alpha-mood): New procedures.
* sdl2/render.scm (set-texture-color-mod!, set-texture-alpha-mod!,
get-texture-color-mod, get-texture-alpha-mod): New procedures.
* doc/api.texi: Document new procedures.
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* doc/api.texi: Add 'renderer' argument to 'make-texture'
documentation.
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* sdl2/bindings.scm (SDL_TEXTUREACCESS_STATIC,
SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_TARGET): New
variables.
(sdl-create-texture, sdl-set-render-target, sdl-get-render-target):
New procedures.
* sdl2/render.scm (symbol->sdl-access-format, make-texture,
set-render-target!, get-render-target): New procedures.
* doc/api.texi: Document new procedures.
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* sdl2/bindings.scm (sdl-render-draw-rect, sdl-render-draw-rects,
sdl-render-fill-rect, sdl-render-fill-rects): New procedures.
* sdl2/render.scm (render-draw-rect, render-draw-rects,
render-fill-rect, render-fill-rects): New procedures.
* doc/api.texi: Document new procedures.
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* doc/api.texi: Document 'set-render-draw-color'.
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Thanks to Hugo Hörnquist <hugo@lysator.liu.se> for submitting this
change.
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I wasn't generating detached signatures! Oops!
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* sdl2/bindings.scm (sdl-render-draw-lines): New procedure.
* sdl2/render.scm (render-draw-lines): New procedure.
* doc/api.texi: Document it.
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* sdl2/bindings.scm (sdl-render-draw-points): New procedure.
* sdl2/render.scm (render-draw-points): New procedure.
* doc/api.texi (Rendering): Document it.
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* sdl2/render.scm: Fix function name.
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* sdl2/bindings.scm (sdl-destroy-texture): New procedure.
* sdl2/render.scm (delete-texture!): New procedure.
* doc/api.texi (Renderer): Document it.
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* sdl2/bindings.scm (sdl-render-draw-line): New procedure.
* sdl2/render.scm (render-draw-line): New procedure.
* doc/api.texi (Rendering): Document it.
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Now 'make' will automatically rebuild the docs when, say, doc/api.texi
is modified.
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* sdl2/bindings.scm (sdl-render-draw-line): New procedure.
* sdl2/render.scm (render-draw-line): New procedure.
* doc/api.texi: Document it.
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* sdl2/bindings.scm (sdl-point): New variable.
(sdl-render-copy-ex): New procedure.
* sdl2/render.scm (render-copy): Add optional arguments, angle and
center.
* doc/api.texi (Rendering): Document it.
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* sdl2/bindings.scm (sdl-fill-rect): New procedure.
* sdl2/surface.scm (fill-rect): New procedure.
* doc/api.texi (Surfaces): Document it.
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* sdl2/bindings.scm (sdl-blit-scaled): New procedure.
* sdl2/surface.scm (blit-scaled): New procedure.
* doc/api.texi (Surfaces): Document it.
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* doc/api.texi (Rects): New section.
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* doc/api.texi (Surfaces): Document blit-surface procedure.
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* sdl2/bindings.scm (sdl-blit-surface): New procedure.
* sdl2/surface.scm (blit-surface): New procedure.
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* sdl2/rect.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/input/game-controller.scm (axis-symbol->int): Fix typo!
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