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guile-sdl2
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SDL2 bindings for Guile
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master
video: Fix SDL_GL_MakeCurrent return type.
David Thompson
14 months
Tag
Download
Author
Age
v0.8.0
commit 0b1d982478...
David Thompson
23 months
v0.7.0
commit d31c27ac48...
David Thompson
3 years
v0.6.0
commit 90578fd69c...
David Thompson
4 years
v0.5.0
commit dae8466030...
David Thompson
5 years
v0.4.0
commit 10a86a5ad9...
David Thompson
5 years
v0.3.1
commit d0f9c26dce...
David Thompson
6 years
v0.3.0
commit 726cc474fd...
David Thompson
6 years
v0.2.0
commit 94d459fd72...
David Thompson
6 years
v0.1.2
commit 53eb88ff72...
David Thompson
8 years
v0.1.1
commit 2f64307dce...
David Thompson
9 years
[...]
Age
Commit message
Author
Files
Lines
2023-09-30
video: Fix SDL_GL_MakeCurrent return type.
HEAD
master
David Thompson
1
-1
/
+1
2023-09-30
video: Add SDL_GL_MakeCurrent binding.
David Thompson
2
-0
/
+10
2023-01-04
render: Change fill-rect to render-fill-rect.
David Thompson
2
-6
/
+6
2023-01-04
render: Fix render-copy to use rect objects properly.
David Thompson
1
-3
/
+3
2022-10-23
Bump to version 0.8.0.
v0.8.0
David Thompson
2
-2
/
+2
2022-10-23
Add beginnings of audio API bindings.
David Thompson
3
-0
/
+63
2022-10-23
Add beginnings of sensor API bindings.
David Thompson
3
-1
/
+191
2022-10-23
events: Fix typo in scancode to symbol translation.
David Thompson
1
-1
/
+1
2022-10-09
events: Add support for take-focus and hit-test window events.
David Thompson
1
-16
/
+19
2022-10-09
bindings: Add two missing window event types.
David Thompson
1
-0
/
+2
[...]
Clone
https://git.dthompson.us/guile-sdl2.git