blob: 45c3d33d32bad120b87e0b3ff0d72632f4c6a70d (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
|
-*- org -*-
#+TITLE The Chickadee Game Development Toolkit
* About
Chickadee is a game development toolkit for Guile Scheme.
#+BEGIN_SRC scheme
(use-modules (chickadee)
(chickadee math vector))
(define sprite #f)
(define (load)
(set! sprite (load-image "chickadee.png")))
(define (draw alpha)
(draw-sprite sprite (vec2 320.0 240.0)))
(add-hook! load-hook load)
(add-hook! draw-hook draw)
(run-game)
#+END_SRC
* Features
Chickadee supports the following features:
- 2D/3D rendering engine via OpenGL
- Efficient sprite rendering
- Signed distance field font rendering
- Particles
- Simple geometric shapes
- GLSL shaders
- Keyboard/mouse/joystick input
- Sound effects and music
- 2D/3D/4D vector math library
- Axis-aligned bounding box library
- Fixed timestep game loop
* Dependencies
- Guile >= 2.1.4
- Guile-OpenGL >= 0.1.0
- Guile-SDL2 >= 0.2.0
* License
GNU GPL version 3 or later
|