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## Chickadee Game Toolkit
## Copyright © 2016 David Thompson <davet@gnu.org>
##
## Chickadee is free software: you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published
## by the Free Software Foundation, either version 3 of the License,
## or (at your option) any later version.
##
## Chickadee is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program.  If not, see
## <http://www.gnu.org/licenses/>.

GOBJECTS = $(SOURCES:%.scm=%.go)

nobase_mod_DATA = $(SOURCES) $(NOCOMP_SOURCES)
nobase_go_DATA = $(GOBJECTS)

# Make sure source files are installed first, so that the mtime of
# installed compiled files is greater than that of installed source
# files.  See
# <http://lists.gnu.org/archive/html/guile-devel/2010-07/msg00125.html>
# for details.
guile_install_go_files = install-nobase_goDATA
$(guile_install_go_files): install-nobase_modDATA

CLEANFILES = $(GOBJECTS)
EXTRA_DIST = $(SOURCES) $(NOCOMP_SOURCES)
GUILE_WARNINGS = -Wunbound-variable -Warity-mismatch -Wformat
SUFFIXES = .scm .go
.scm.go:
	$(AM_V_GEN)$(top_builddir)/pre-inst-env $(GUILE_TOOLS) compile $(GUILE_WARNINGS) -o "$@" "$<"

moddir=$(prefix)/share/guile/site/$(GUILE_EFFECTIVE_VERSION)
godir=$(libdir)/guile/$(GUILE_EFFECTIVE_VERSION)/site-ccache

SOURCES = 					\
  chickadee/config.scm				\
  chickadee/utils.scm				\
  chickadee/game-loop.scm			\
  chickadee/json.scm				\
  chickadee/heap.scm				\
  chickadee/array-list.scm			\
  chickadee/queue.scm				\
  chickadee/math.scm				\
  chickadee/math/vector.scm			\
  chickadee/math/bezier.scm			\
  chickadee/math/matrix.scm			\
  chickadee/math/quaternion.scm			\
  chickadee/math/rect.scm			\
  chickadee/math/grid.scm			\
  chickadee/math/easings.scm			\
  chickadee/math/path-finding.scm		\
  chickadee/render/color.scm			\
  chickadee/render/gl.scm			\
  chickadee/render/gpu.scm			\
  chickadee/render/blend.scm			\
  chickadee/render/texture.scm			\
  chickadee/render/shader.scm			\
  chickadee/render/buffer.scm			\
  chickadee/render/viewport.scm			\
  chickadee/render/framebuffer.scm		\
  chickadee/render/shapes.scm			\
  chickadee/render/sprite.scm			\
  chickadee/render/font.scm			\
  chickadee/render/tiled.scm			\
  chickadee/render/scene.scm			\
  chickadee/render/asset.scm			\
  chickadee/render/particles.scm		\
  chickadee/render.scm				\
  chickadee/scripting/agenda.scm		\
  chickadee/scripting/script.scm		\
  chickadee/scripting/channel.scm		\
  chickadee/scripting.scm			\
  chickadee.scm

EXTRA_DIST += 					\
  COPYING					\
  examples/sprite.scm				\
  examples/lines.scm				\
  examples/text.scm				\
  examples/nine-patch.scm			\
  examples/particles.scm			\
  examples/tiled.scm				\
  examples/grid.scm				\
  examples/game-controller.scm			\
  examples/sprite-batch.scm			\
  examples/images/AUTHORS			\
  examples/images/chickadee.png			\
  examples/images/controller-buttons.png	\
  examples/images/dialog-box.png		\
  examples/images/explosion.png			\
  examples/images/shot.png			\
  examples/images/tiles.png			\
  examples/maps/example.tmx

dist_pkgdata_DATA = 				\
  data/AUTHORS					\
  data/gamecontrollerdb.txt

fontsdir = $(pkgdatadir)/fonts
dist_fonts_DATA =				\
  data/fonts/good-neighbors.fnt			\
  data/fonts/good-neighbors.png

shadersdir = $(pkgdatadir)/shaders
dist_shaders_DATA = 				\
  data/shaders/pbr/pbr-vert.glsl		\
  data/shaders/pbr/pbr-frag.glsl

info_TEXINFOS = doc/chickadee.texi
doc_chickadee_TEXINFOS =			\
  doc/fdl.texi					\
  doc/api.texi

AM_MAKEINFOHTMLFLAGS = --css-ref=https://dthompson.us/css/dthompson.css \
  --css-include=doc/manual.css

publish: distcheck
	gpg --sign --armor --yes chickadee-$(VERSION).tar.gz && \
        scp chickadee-$(VERSION).tar.gz chickadee-$(VERSION).tar.gz.asc \
	    blog@dthompson.us:/var/www/files/chickadee/