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chickadee
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wip-gpu
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wip-sglsl
Chickadee Game Toolkit
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chickadee
Commit message (
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)
Author
Age
Files
Lines
*
graphics: Add multisampling support.
David Thompson
2020-10-12
2
-5
/
+30
*
graphics: buffer: Fix segfault in resize-buffer!
David Thompson
2020-10-12
1
-7
/
+9
*
graphics: Fix argument order in gpu-apply and gpu-apply/instanced.
David Thompson
2020-10-11
1
-2
/
+2
*
render: buffer: Allow streaming buffers to be resized.
David Thompson
2020-10-11
1
-2
/
+21
*
math: Delete square procedure.
David Thompson
2020-10-11
2
-8
/
+4
*
render: gl: Export glPolygonMode and glColorMask.
David Thompson
2020-10-11
1
-0
/
+8
*
render: buffer: Support vertex arrays with no index buffer.
David Thompson
2020-10-11
3
-21
/
+27
*
graphics: shader: Replace reference to deleted 'color' procedure.
David Thompson
2020-10-11
1
-1
/
+1
*
graphics: texture: Add load-tileset procedure.
David Thompson
2020-10-11
1
-1
/
+25
*
math: grid: Export grid-rect-ref.
David Thompson
2020-10-11
1
-0
/
+1
*
graphics: color: Remove 'color' procedure.
David Thompson
2020-10-11
1
-4
/
+1
*
graphics: Improve GLSL 1.2 compatibility.
Jelle Licht
2020-10-06
4
-13
/
+40
*
graphics: framebuffer: Use a fully transparent clear color.
David Thompson
2020-10-04
1
-1
/
+4
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
20
-100
/
+100
*
font: Make Inconsolata the new default font.
David Thompson
2020-10-03
1
-4
/
+4
*
Add OTF/TTF font support via freetype.
David Thompson
2020-10-03
3
-18
/
+505
*
render: gpu: Lookup max texture size.
David Thompson
2020-10-01
2
-1
/
+12
*
array-list: Fix yet another iteration bug.
David Thompson
2020-09-30
1
-1
/
+1
*
array-list: Handle deletions during iteration a bit better.
David Thompson
2020-09-29
1
-6
/
+4
*
array-list: Allow user-specified initial capacity.
David Thompson
2020-09-29
1
-2
/
+2
*
array-list: Expand by 1.5x rather than 2x.
David Thompson
2020-09-29
1
-1
/
+3
*
array-list: Fix the bug fix in array-list-delete! procedure.
David Thompson
2020-09-29
1
-17
/
+18
*
array-list: Fix bug in array-list-delete! procedure.
David Thompson
2020-09-29
1
-1
/
+2
*
array-list: Add array-list-delete! procedure.
David Thompson
2020-09-29
1
-0
/
+24
*
array-list: Add array-list-fold procedure.
David Thompson
2020-09-29
1
-1
/
+11
*
array-list: Clear old elements so they can be GC'd.
David Thompson
2020-09-29
1
-0
/
+9
*
render: Add stencil test to render context.
David Thompson
2020-08-26
1
-1
/
+13
*
render: Add stencil test support.
David Thompson
2020-08-26
4
-1
/
+157
*
render: Expand depth testing support.
David Thompson
2020-08-26
6
-15
/
+81
*
scripting: Add custom polling support.
David Thompson
2020-08-25
2
-7
/
+33
*
render: Take a stab at GLSL 1.2 compatibility.
David Thompson
2020-08-24
6
-16
/
+100
*
render: sprite: Fix GLSL 3.3 shader.
David Thompson
2020-08-24
1
-1
/
+1
*
render: Add shader compatibility for GLSL 3.3.
David Thompson
2020-08-24
6
-38
/
+131
*
render: gpu: Query GL context for GL and GLSL versions.
David Thompson
2020-08-24
2
-2
/
+23
*
heap: Fix heap-remove!
David Thompson
2020-04-12
1
-1
/
+4
*
render: Apply framebuffer before clearing screen.
David Thompson
2020-04-11
1
-0
/
+1
*
render: viewport: Decouple screen clearing from viewport switching.
David Thompson
2020-04-11
2
-2
/
+11
*
render: color: Rewrite color*, color+, color-, color-inverse procedures.
David Thompson
2020-04-08
1
-37
/
+30
*
math: Add 2pi variable.
David Thompson
2020-04-08
1
-0
/
+2
*
audio: Add public audio API.
David Thompson
2020-04-07
1
-0
/
+763
*
math: Add degrees->radians and radians->degrees procedures.
David Thompson
2020-04-07
1
-1
/
+9
*
audio: Add mpg123 bindings.
David Thompson
2020-04-07
2
-0
/
+232
*
audio: Add libvorbisfile bindings.
David Thompson
2020-04-07
2
-0
/
+306
*
audio: Add WAV module.
David Thompson
2020-04-07
1
-0
/
+104
*
audio: Add OpenAL bindings.
David Thompson
2020-04-07
2
-0
/
+890
*
render: Make apply-* procedures public.
David Thompson
2019-11-19
5
-1
/
+7
*
render: gpu: Fix circular dependency issues.
David Thompson
2019-11-19
1
-16
/
+23
*
render: texture: Remove debugging code I accidentally left in.
David Thompson
2019-11-14
1
-3
/
+0
*
render: tiled: Respect image transparent color values.
David Thompson
2019-11-14
1
-2
/
+4
*
render: texture: Add support for transparent color keys.
David Thompson
2019-11-14
1
-9
/
+29
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