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* render: shapes: Add docstring to draw-line.David Thompson2017-01-251-0/+6
* render: shapes: Change draw-line to accept vector arguments.David Thompson2017-01-251-7/+11
* render: shapes: Delete draw-rectangle-outline procedure.David Thompson2017-01-251-11/+1
* render: viewport: Make applying the null viewport a no-op.David Thompson2017-01-251-10/+11
* Add audio support.David Thompson2017-01-241-0/+144
* render: Add bitmap font support.David Thompson2017-01-241-0/+191
* render: sprite: Improve argument names to draw-sprite.David Thompson2017-01-241-51/+59
* math: rect: Fix vec2-clamp-to-rect.David Thompson2017-01-241-1/+1
* math: vector: Fix vec2-copy and vec2-copy!David Thompson2017-01-241-23/+20
* render: framebuffer: Create and use a default viewport.David Thompson2017-01-192-5/+19
* render: viewport: Change %standard-clear-flags to %default-clear-flags.David Thompson2017-01-191-2/+3
* render: viewport: Use a non-black default clear color.David Thompson2017-01-191-2/+6
* render: texture: Quick code style fix.David Thompson2017-01-191-1/+1
* render: Add framebuffers.David Thompson2017-01-193-10/+151
* render: shader: Restore ability to serialize color objects.David Thompson2017-01-191-2/+2
* render: texture: Allow texture creation with no pixel data.David Thompson2017-01-191-1/+2
* render: Add viewports.David Thompson2017-01-192-1/+118
* color: Stop exporting record type descriptor.David Thompson2017-01-191-2/+1
* Add utils module.David Thompson2017-01-191-0/+33
* render: sprite: First pass at optimizing batched rendering.David Thompson2017-01-131-36/+60
* math: matrix: Use vectors for matrix ops.David Thompson2017-01-131-16/+18
* render: sprite: Implement dynamic sprite batch resizing.David Thompson2017-01-121-9/+36
* render: texture: Add texture atlas record type.David Thompson2017-01-121-1/+72
* render: sprite: Add "nine patch" renderer.David Thompson2017-01-121-4/+96
* render: sprite: Don't reset batch if batching is already active.David Thompson2017-01-121-9/+11
* render: sprite: Change draw-sprite to use rects.David Thompson2017-01-101-32/+47
* math: matrix: Update to use new vector library.David Thompson2017-01-101-22/+12
* math: Begin rewrite of vector math module.David Thompson2017-01-102-206/+164
* math: Add rect module.David Thompson2017-01-101-0/+357
* render: gl: Add glUniform2fv binding.David Thompson2017-01-101-0/+1
* math: Inline operations for performance improvements.David Thompson2017-01-101-2/+28
* input: controller: Inline controller-axis calls.David Thompson2017-01-101-1/+1
* First commit!David Thompson2017-01-0416-0/+2768