summaryrefslogtreecommitdiff
path: root/chickadee
Commit message (Expand)AuthorAgeFilesLines
* graphics: tile-map: Hack to prevent one situation that causes artifacts.David Thompson2021-04-131-0/+9
* graphics: tile-map: Remove unused module import.David Thompson2021-04-091-1/+0
* graphics: Rewrite tile map module.David Thompson2021-04-092-500/+926
* graphics: texture: Add texture-atlas-size procedure.David Thompson2021-04-091-0/+5
* graphics: texture: Add texture-tileset-dimensions procedure.David Thompson2021-04-091-13/+24
* math: rect: Fix make-null-rect so all values are 0 instead of garbage.David Thompson2021-04-071-1/+1
* graphics: Fix texture data being upside down.David Thompson2021-04-074-17/+26
* graphics: Rewrite 9-patch implementation and move it to its own module.David Thompson2021-04-072-130/+235
* graphics: shader: Allow rects to be bound to vec4 uniforms.David Thompson2021-04-071-10/+15
* graphics: path: Export painter? and painter-bounding-box.David Thompson2021-04-061-0/+2
* graphics: blend: Add proper <blend-mode> data type.David Thompson2021-03-145-47/+120
* graphics: Rewrite with-graphics-state to use state specs.David Thompson2021-03-1418-67/+123
* graphics: engine: Improve error message when graphics state is undefined.David Thompson2021-03-131-1/+8
* graphics: path: Include blend module.David Thompson2021-03-131-0/+1
* utils: Handle negative increment in for-range.David Thompson2021-03-051-2/+3
* graphics: framebuffer: Refactor make-framebuffer.David Thompson2021-03-051-52/+51
* graphics: Improve error message when prematurely creating GPU objects.David Thompson2021-03-055-0/+10
* Use new for-range macro wherever possible.David Thompson2021-03-058-194/+145
* utils: Add for-range macro.David Thompson2021-03-051-1/+23
* graphics: engine: Fix yet another finalizer issue.David Thompson2021-01-261-1/+1
* graphics: engine: Attempt to fix finalizers again.David Thompson2021-01-261-7/+7
* graphics: engine: Fix graphics-engine-reap!David Thompson2021-01-261-3/+4
* graphics: engine: Remove unused fields.David Thompson2021-01-261-7/+2
* graphics: Rewrite rendering engine.David Thompson2021-01-2623-1155/+1091
* graphics: texture: Fix typo in docstring.David Thompson2021-01-201-1/+1
* graphics: texture: Get rid of some magic numbers.David Thompson2021-01-201-5/+5
* graphics: gpu: Move guardian to <gpu> structure.David Thompson2021-01-201-21/+19
* graphics: texture: Default to nearest neighbor scaling in make-texture.David Thompson2020-12-161-2/+2
* graphics: font: Fix artifacts when scaling fonts.David Thompson2020-12-161-2/+4
* math: matrix: Add procedures to extract translation from 4x4 matrix.David Thompson2020-12-161-1/+13
* math: matrix: Rename transform! to matrix4-transform!David Thompson2020-12-162-16/+16
* game-loop: Sleep after rendering a frame, not after update.David Thompson2020-12-151-7/+7
* Switch to high resolution timer.David Thompson2020-12-151-1/+1
* graphics: buffer: Remove unused buffer view procedures.David Thompson2020-12-091-103/+0
* graphics: particles: Use dynamic geometry type.David Thompson2020-12-091-83/+49
* graphics: sprite: Use dynamic geometry type.David Thompson2020-12-091-196/+84
* graphics: path: Use dynamic geometry type.David Thompson2020-12-091-245/+122
* graphics: buffer: Add dynamic geometry type.David Thompson2020-12-091-27/+430
* graphics: Add polygon and cull face modes to render context.David Thompson2020-11-195-9/+148
* graphics: path: Allow model-view matrix to be applied to rendered path.David Thompson2020-11-191-8/+17
* graphics: path: Fix bug where blend mode wasn't set during fills.David Thompson2020-11-191-0/+1
* math: grid: Add grid-cell-fold and grid-item-fold procedures.David Thompson2020-11-191-1/+15
* graphics: particles: Make shader compatible with GLSL 1.2.David Thompson2020-11-191-1/+1
* graphics: tiled: Remove region argument from draw-tile-map.David Thompson2020-11-181-11/+8
* graphics: buffer: Fix silly error in render-vertices/instanced.David Thompson2020-11-181-1/+1
* math: quaternion: Remove calls to deleted square procedure.David Thompson2020-11-181-5/+5
* render: Add vector path rendering module.David Thompson2020-11-181-0/+1554
* graphics: Delete shapes module.David Thompson2020-11-161-435/+0
* graphics: tiled: Ensure that point->tile always returns integers.David Thompson2020-11-161-13/+18
* graphics: tiled: Remove version constraint.David Thompson2020-11-161-5/+2