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path:
root
/
chickadee
/
render
/
shader.scm
Commit message (
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)
Author
Age
Files
Lines
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
1
-826
/
+0
*
render: Take a stab at GLSL 1.2 compatibility.
David Thompson
2020-08-24
1
-0
/
+4
*
render: Add shader compatibility for GLSL 3.3.
David Thompson
2020-08-24
1
-1
/
+19
*
render: Make apply-* procedures public.
David Thompson
2019-11-19
1
-0
/
+1
*
render: Collect all managed GPU state into a single record type.
David Thompson
2019-11-06
1
-4
/
+1
*
render: shader: Fix bug with arrays handling in shader-uniform-set!
David Thompson
2019-10-29
1
-1
/
+2
*
render: shader: Fix sampler2D uniform value application.
David Thompson
2019-10-29
1
-12
/
+37
*
render: shader: Fix bug where default values for local fields didn't work.
David Thompson
2019-10-26
1
-8
/
+18
*
render: shader: Rename <shader-data-type> to <shader-primitive-type>.
David Thompson
2019-10-23
1
-50
/
+50
*
render: shader: Allow client-side only fields in shader structs.
David Thompson
2019-10-23
1
-2
/
+11
*
render: shader: Convert camel case uniform names to lispy snake case.
David Thompson
2019-10-23
1
-1
/
+11
*
render: shader: Remove unnecessary module import.
David Thompson
2019-10-21
1
-1
/
+0
*
render: shader: Remove debugging code.
David Thompson
2019-10-21
1
-19
/
+1
*
render: shader: Add support for shader structs.
David Thompson
2019-10-21
1
-141
/
+483
*
render: shader: Improve shader compilation error printing.
David Thompson
2019-10-18
1
-1
/
+3
*
render: shader: Support primitive array uniform variables.
David Thompson
2019-10-17
1
-47
/
+52
*
render: shader: Move shader loading helper procedures out of top level.
David Thompson
2019-10-17
1
-126
/
+115
*
render: shader: Decouple uniform serialization with uniform setting.
David Thompson
2019-10-17
1
-36
/
+99
*
render: shader: Encapsulate GLSL types in <shader-data-type> records.
David Thompson
2019-10-16
1
-108
/
+109
*
render: shader: Improve docstrings.
David Thompson
2018-12-11
1
-0
/
+9
*
render: shader: Add support for vec3 uniform values.
David Thompson
2018-09-07
1
-5
/
+5
*
render: shader: Export more procedures.
David Thompson
2017-09-13
1
-0
/
+5
*
Move color module into render namespace.
David Thompson
2017-08-08
1
-1
/
+1
*
render: texture: Support using 32 texture units.
David Thompson
2017-03-31
1
-8
/
+14
*
render: shader: Restore ability to serialize color objects.
David Thompson
2017-01-19
1
-2
/
+2
*
math: Begin rewrite of vector math module.
David Thompson
2017-01-10
1
-24
/
+26
*
First commit!
David Thompson
2017-01-04
1
-0
/
+346