Commit message (Expand) | Author | Age | Files | Lines | |
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* | Rename 'render' subdirectory to 'graphics'. | David Thompson | 2020-10-03 | 1 | -253/+0 |
* | render: Take a stab at GLSL 1.2 compatibility. | David Thompson | 2020-08-24 | 1 | -5/+19 |
* | render: Add shader compatibility for GLSL 3.3. | David Thompson | 2020-08-24 | 1 | -4/+26 |
* | render: phong: Tweak default directional light parameters. | David Thompson | 2019-11-05 | 1 | -4/+4 |
* | render: phong: Zero out specular factor when material shininess is 0. | David Thompson | 2019-11-05 | 1 | -1/+4 |
* | render: phong: Fix error in shader. | David Thompson | 2019-11-05 | 1 | -1/+1 |
* | render: phong: Add ambient map to material. | David Thompson | 2019-10-28 | 1 | -11/+29 |
* | render: phong: Add support for diffuse and specular maps. | David Thompson | 2019-10-28 | 1 | -22/+58 |
* | render: Restructure 3D modules and add basic support for OBJ models. | David Thompson | 2019-10-24 | 1 | -0/+160 |