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path:
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/
chickadee
/
graphics
/
sprite.scm
Commit message (
Expand
)
Author
Age
Files
Lines
*
First pass of rendering engine rewrite.
David Thompson
2023-11-08
1
-12
/
+26
*
Relicense nearly everything to Apache 2.0.
David Thompson
2023-04-26
1
-11
/
+9
*
Update my email address.
David Thompson
2023-04-25
1
-1
/
+1
*
graphics: sprite: Add #:shear argument to sprite-batch-add!
David Thompson
2022-08-01
1
-4
/
+6
*
graphics: sprite: Add #:shear argument to draw-sprite.
David Thompson
2022-08-01
1
-5
/
+8
*
graphics: Fix texture data being upside down.
David Thompson
2021-04-07
1
-10
/
+8
*
graphics: Rewrite 9-patch implementation and move it to its own module.
David Thompson
2021-04-07
1
-130
/
+0
*
graphics: blend: Add proper <blend-mode> data type.
David Thompson
2021-03-14
1
-6
/
+6
*
graphics: Rewrite with-graphics-state to use state specs.
David Thompson
2021-03-14
1
-4
/
+4
*
graphics: Rewrite rendering engine.
David Thompson
2021-01-26
1
-183
/
+180
*
math: matrix: Rename transform! to matrix4-transform!
David Thompson
2020-12-16
1
-8
/
+8
*
graphics: sprite: Use dynamic geometry type.
David Thompson
2020-12-09
1
-196
/
+84
*
render: buffer: Support vertex arrays with no index buffer.
David Thompson
2020-10-11
1
-0
/
+1
*
graphics: Improve GLSL 1.2 compatibility.
Jelle Licht
2020-10-06
1
-6
/
+6
*
Rename 'render' subdirectory to 'graphics'.
David Thompson
2020-10-03
1
-0
/
+611