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chickadee
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Chickadee Game Toolkit
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*
Add (chickadee data quadtree) module.
David Thompson
2021-10-01
4
-1
/
+630
|
*
Move data structure modules into new (chickadee data ...) namespace.
David Thompson
2021-10-01
14
-200
/
+207
|
*
math: rect: Fix record type printer.
David Thompson
2021-10-01
1
-6
/
+6
|
*
math: rect: Add custom record type printer.
David Thompson
2021-09-28
1
-0
/
+8
|
*
cli: bundle: Remove commented code.
David Thompson
2021-09-28
1
-6
/
+1
|
*
Add copyright header to chickadee/cli/bundle.scm.
David Thompson
2021-09-28
1
-0
/
+17
|
*
graphics: Enable nvidia cube map extension in shaders that use samplerCube.
David Thompson
2021-09-28
3
-0
/
+3
|
*
Fix compatibility shims in PBR/Phong fragment shaders.
David Thompson
2021-09-28
2
-2
/
+2
|
*
Fix error messages when loading a libary fails.
David Thompson
2021-09-28
1
-2
/
+2
|
*
Add special logic for loading libraries when LD_LIBRARY_PATH is set.
David Thompson
2021-09-28
1
-5
/
+28
|
*
cli: Add bundle subcommand.
David Thompson
2021-09-28
4
-1
/
+524
|
*
cli: play: Extract default modules to %default-modules variable.
David Thompson
2021-09-25
1
-14
/
+18
|
*
freetype: Support old versions that do not have FT_Error_String.
David Thompson
2021-09-25
1
-2
/
+8
|
*
Forgot to check-in scripts/chickadee.in.
David Thompson
2021-09-25
2
-0
/
+23
|
*
doc: Reorganize and expand manual.
David Thompson
2021-09-23
2
-400
/
+743
|
*
graphics: polygon: Stop export make-cull-face-mode.
David Thompson
2021-09-23
1
-1
/
+0
|
*
graphics: light: Add intensity field.
David Thompson
2021-09-23
3
-11
/
+23
|
*
cli: play: Automatically import audio module.
David Thompson
2021-09-23
1
-0
/
+1
|
*
doc: Use more accurate description of textures.
David Thompson
2021-09-23
1
-1
/
+1
|
*
doc: Fix a couple of typos.
David Thompson
2021-09-23
1
-2
/
+2
|
*
doc: Document cube maps and skyboxes.
David Thompson
2021-09-23
1
-2
/
+49
|
*
doc: Expand documentation of 3D graphics API.
David Thompson
2021-09-23
1
-25
/
+417
|
*
graphics: phong: Remove export for nonexistent procedure.
David Thompson
2021-09-23
1
-1
/
+0
|
*
graphics: mesh: Remove build-mesh export.
David Thompson
2021-09-23
1
-1
/
+0
|
*
Remove dvi-local target from Makefile.am.
David Thompson
2021-09-23
1
-2
/
+0
|
*
graphics: Add make-phong-material and make-pbr-material procedures.
David Thompson
2021-09-23
3
-80
/
+128
|
*
graphics: model: Use keyword arguments in draw-model.
David Thompson
2021-09-23
2
-2
/
+10
|
*
graphics: depth: Add basic-depth-test variable.
David Thompson
2021-09-23
2
-1
/
+4
|
*
doc: Fix typo in Sprites section.
David Thompson
2021-09-23
1
-6
/
+6
|
*
doc: Improve vector paths documentation.
David Thompson
2021-09-22
1
-17
/
+117
|
*
graphics: path: Add square-limit procedure.
David Thompson
2021-09-22
1
-0
/
+12
|
*
graphics: path: Add flip-horizontal and flip-vertical procedures.
David Thompson
2021-09-22
2
-0
/
+16
|
*
Add missing skybox shader files.
David Thompson
2021-09-21
3
-1
/
+56
|
|
|
|
Oopsies!
*
examples: model: Replace OBJ Suzanne model with a glTF one.
David Thompson
2021-09-21
7
-2610
/
+226
|
*
examples: model: Fix view matrix.
David Thompson
2021-09-21
1
-3
/
+4
|
*
Add with-error-handling indent rule to .dir-locals.el.
David Thompson
2021-09-21
1
-0
/
+1
|
*
doc: path: Remove mention of specific missing features.
David Thompson
2021-09-21
1
-1
/
+1
|
|
|
|
We *do* have gradient fills now!
*
doc: Update requirements section.
David Thompson
2021-09-21
1
-6
/
+5
|
*
graphics: path: Add right-split, up-split, and corner-split procedures.
David Thompson
2021-09-21
1
-0
/
+32
|
*
graphics: path: Fix below procedure.
David Thompson
2021-09-21
1
-1
/
+1
|
|
|
|
|
It was using the bounding box width to increment the y value, not the height. Very silly!
*
scripting: Use current-timestep as default step in tween procedure.
David Thompson
2021-09-21
1
-1
/
+2
|
*
game-loop: Add current-timestep parameter.
David Thompson
2021-09-21
2
-40
/
+45
|
*
game-loop: Add init argument to run-game*.
David Thompson
2021-09-21
3
-3
/
+7
|
*
math: vector: Deprecate #v syntax and remove uses of it.
David Thompson
2021-09-21
8
-14
/
+9
|
*
graphics: mesh/model: Use default skybox if user doesn't provide one.
David Thompson
2021-09-21
2
-5
/
+4
|
*
graphics: skybox: Add default-skybox procedure.
David Thompson
2021-09-21
1
-0
/
+14
|
*
graphics: engine: Allow defining states/variables with an active engine.
David Thompson
2021-09-21
1
-21
/
+29
|
*
examples: Fix model example.
David Thompson
2021-09-21
1
-1
/
+1
|
*
Don't pass along error handler if the user didn't provide one.
David Thompson
2021-09-21
1
-1
/
+1
|
*
Run load hook after loading game controller mappings.
David Thompson
2021-09-21
1
-1
/
+1
|
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