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-rw-r--r--chickadee/game-loop.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/chickadee/game-loop.scm b/chickadee/game-loop.scm
index 09f8a7b..6a14fab 100644
--- a/chickadee/game-loop.scm
+++ b/chickadee/game-loop.scm
@@ -58,7 +58,7 @@
(define* (run-game* #:key update render time error
(update-hz 60))
- (let ((timestep (round (/ 1000 update-hz))))
+ (let ((timestep (/ 1.0 update-hz)))
(call-with-prompt game-loop-prompt-tag
(lambda ()
;; Catch SIGINT and kill the loop.