diff options
author | David Thompson <dthompson2@worcester.edu> | 2021-08-06 08:36:25 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2021-08-06 08:36:25 -0400 |
commit | e326a983893117508a6e94511c2f93913cd02256 (patch) | |
tree | 125944f4955d4518c0f3cba76f998dc2451fc99d /data/shaders/phong-vert.glsl | |
parent | 8c7a0c462544ad41e696890fa912ce3ad9dbe318 (diff) |
graphics: phong: Improve lighting.
Diffstat (limited to 'data/shaders/phong-vert.glsl')
-rw-r--r-- | data/shaders/phong-vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/data/shaders/phong-vert.glsl b/data/shaders/phong-vert.glsl index 9b72eb3..f7fd363 100644 --- a/data/shaders/phong-vert.glsl +++ b/data/shaders/phong-vert.glsl @@ -30,7 +30,7 @@ uniform mat4 projection; void main() { fragWorldPos = vec3(model * vec4(position, 1.0)); - fragNorm = normalize(model * vec4(normal, 1.0)).xyz; + fragNorm = mat3(model) * normal; fragTex = texcoord; gl_Position = projection * view * vec4(fragWorldPos, 1.0); } |